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Today I started work on the new islands that form into my project kirria ots.
I started from the city walls, but about trying on the results of the work.
Nice however, the gate on floor 6 above the floor 7 one, please change it to the non-tipped one.. Also surely the gate is 1 piece and therefore would all fall together?
Good mapping, I really like the fact that you don't over-detail your maps. It gets quite annoin' when mappers put 100 items on one square ;p. Good job, mate.
Today I started work on the new islands that form into my project kirria ots.
I started from the city walls, but about trying on the results of the work.
I love the way you used the mountain edge pieces in the first shot. If your intention was to create a sense of extra depth on a single level then hell yes. Great idea!
Hello.
Is currently working on the mainland, which is above the current detail of the city. I make behemonts city, which is located in the mountains, this is at least my idea. I have the beginnings of maps emphasize, they are not finished, etc if it is the same desire to hear what you think about the idea and the first walls of the city.
Ps. Statement anticipates the tufts of grass under the mounts are not great, but at the moment I have no idea how to fix it better.
It looks nice but I'm not exactly a big fan of those grass spots under the bridge.
Also it's not that hard to add a few trees, bushes and tufts before taking a picture, it takes about 1 minute, and then you don't have to get these empty things with bugs at each side.