Knight God
Member
- Joined
- Oct 19, 2008
- Messages
- 1,180
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Greetings!
I wonder if you can help me with the following problem.
- When a person passes over a firefield that does not cause fire damage, only it hurts when a person throws Rune on the monster, but even after passing over it.
For example:
A player throws a "firebomb rune" to an opposing creature, the creature opponent receives the first damage caused by fire, but then the creature can go over the "firebomb rune" without receiving any damage.
Also, if you try to block the passage with "firewall rune" for example, a grim reaper, it will pass over the firefield without receiving any damage, in addition to spending as if not even have fire blocking there.
PS: They are correctly configured weaknesses of the grim reaper.
PS: im using TFS 0.4 rev 3777
I wonder if you can help me with the following problem.
- When a person passes over a firefield that does not cause fire damage, only it hurts when a person throws Rune on the monster, but even after passing over it.
For example:
A player throws a "firebomb rune" to an opposing creature, the creature opponent receives the first damage caused by fire, but then the creature can go over the "firebomb rune" without receiving any damage.
Also, if you try to block the passage with "firewall rune" for example, a grim reaper, it will pass over the firefield without receiving any damage, in addition to spending as if not even have fire blocking there.
PS: They are correctly configured weaknesses of the grim reaper.
PS: im using TFS 0.4 rev 3777
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