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walkthrourgh

kafar1

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Joined
Apr 4, 2013
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Hi,

Can someone give me good C++ (player.cpp) code to walkthrough other players in depo??

i found this but this dont work.. tfs 0.3.6pl1 8.54

Code:
bool Player::canWalkthrough(const Creature* creature) const
{
    if(creature == this || hasCustomFlag(PlayerCustomFlag_CanWalkthrough) || creature->isWalkable() ||
        (creature->getMaster() && creature->getMaster() != this && canWalkthrough(creature->getMaster())))
        return true;
    const Player* player = creature->getPlayer();
    if(!player)
        return false;
    if((((g_game.getWorldType() == WORLDTYPE_OPTIONAL &&
#ifdef __WAR_SYSTEM__
        !player->isEnemy(this, true) &&
#endif
        player->getVocation()->isAttackable()) || player->getTile()->hasFlag(TILESTATE_PROTECTIONZONE) || (player->getVocation()->isAttackable() &&
        player->getLevel() < (uint32_t)g_config.getNumber(ConfigManager::PROTECTION_LEVEL))) && player->getTile()->ground &&
        Item::items[player->getTile()->ground->getID()].walkStack) && (!player->hasCustomFlag(PlayerCustomFlag_GamemasterPrivileges)
        || player->getAccess() <= getAccess()))
        return true;
 
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