Give as much information as possible(TFS version, OS, errors, scripts).
Someone help me to put this wand script, I want to damage based on level
tfs 1.3
thanks
tfs 1.3
thanks
Lua:
local DamageTypes = {
[1] = {DamageType = COMBAT_HOLYDAMAGE, DamageEffect = CONST_ANI_HOLY},
[2] = {DamageType = COMBAT_FIREDAMAGE, DamageEffect = CONST_ANI_FIRE},
[3] = {DamageType = COMBAT_DEATHDAMAGE, DamageEffect = CONST_ANI_DEATH},
[4] = {DamageType = COMBAT_POISONDAMAGE, DamageEffect = CONST_ANI_POISON},
[5] = {DamageType = COMBAT_ENERGYDAMAGE, DamageEffect = CONST_ANI_ENERGY},
[6] = {DamageType = COMBAT_EARTHDAMAGE, DamageEffect = CONST_ANI_EARTH},
[7] = {DamageType = COMBAT_ICEDAMAGE, DamageEffect = CONST_ANI_ICE}
}
function onGetFormulaValues(player, level, maglevel)
if DamageTypeWand.values == true then
min = -(DamageTypeWand.wandMinDam)
max = -(DamageTypeWand.wandMaxDam)
else
min = DamageTypeWand.formula.wandMinDam(level, maglevel)
max = DamageTypeWand.formula.wandMaxDam(level, maglevel)
end
return min, max
end
local combat = {}
for k, dam_Table in pairs(DamageTypes) do
combat[k] = Combat()
combat[k]:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
combat[k]:setParameter(COMBAT_PARAM_BLOCKSHIELD, 1)
combat[k]:setParameter(COMBAT_PARAM_TYPE, dam_Table.DamageType)
combat[k]:setParameter(COMBAT_PARAM_DISTANCEEFFECT, dam_Table.DamageEffect)
-- _G Is used to manually define 'onGetFormulaValues' in this loop in doesnt seem to be able to find the function.
_G['onGetFormulaValues' .. k] = onGetFormulaValues
combat[k]:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues" .. k)
end
function onUseWeapon(player, var)
local value = player:getStorageValue(10009)
local combatUse = combat[value]
if not combatUse then
return true
end
return combatUse:execute(player, var)
end
Last edited: