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War Castle

Bhronx

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Joined
Feb 15, 2008
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Hello staff, I have a problem here with this script, he did not get the grills and do not start talking to the Castle.
What could help me please??

Code:
function onSay(cid, words, param)
-------- NOME --------
local castelo_name = Imperium --- Imperium
-------- CORDENADAS --------
local wall_1 = {x=432, y=468, z=7, stackpos=1}
local item_to_remove_1 = getThingfromPos(wall_1)
local wall_2 = {x=433, y=468, z=7, stackpos=1} 
local item_to_remove_2 = getThingfromPos(wall_2)
local wall_3 = {x=434, y=468, z=7, stackpos=1}
local item_to_remove_3 = getThingfromPos(wall_3)
local part = 1547 --- 1547
if getPlayerAccess(cid) >= 5 then
doPlayerSay(cid, "A guerra das guilds no Castelo "..castelo_name.." acabou de começar. GUILDS PREPAREM-SE! Valendo: \n"..param.."!", 9)
doRemoveItem(item_to_remove_1.uid, part)
doRemoveItem(item_to_remove_2.uid, part)
doRemoveItem(item_to_remove_3.uid, part)
setGlobalStorageValue(63000, 0)
end
end


I am very much here on my server!
Cya :thumbup:
 
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