Pete Doherty
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- Joined
- Sep 12, 2008
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I have the following error when trying to accept a guild war invitation:
Compiled with -D__WAR_SYSTEM__, and I have also added it to configure.ac. Also made some recommended editing with 100-compat.lua, and 000-constant.lua. The error still appears though.
My latest attempt was doing a clean compile (but got some boosts errors this time?!?!) so I added "-DBOOST_FILESYSTEM_VERSION=2" which helped me to get through that at least. However, when I run the .exe I now get items.otb errors?! How is this possible, it's the same sources I've always used. I might also add that the new .exe is slighty smaller than the one I usually use, which is weird, because I haven't added anything I didn't before.
EDIT: Sorry for the caps in title, feel free to correct this (I did not intend to shout).
Help get rep+ of course! (PM me if you think this is only for Premium Members and I will be sure to rep+)
Code:
[Error - TalkAction Interface]
data/talkactions/scripts/war.luanSay
Description:
data/talkactions/scripts/war.lua:70: attempt to call global 'doGuildAddEnemy' (a nil value)
stack traceback:
data/talkactions/scripts/war.lua:70: in function <data/talkactions/scripts/war.lua:1>
Compiled with -D__WAR_SYSTEM__, and I have also added it to configure.ac. Also made some recommended editing with 100-compat.lua, and 000-constant.lua. The error still appears though.
My latest attempt was doing a clean compile (but got some boosts errors this time?!?!) so I added "-DBOOST_FILESYSTEM_VERSION=2" which helped me to get through that at least. However, when I run the .exe I now get items.otb errors?! How is this possible, it's the same sources I've always used. I might also add that the new .exe is slighty smaller than the one I usually use, which is weird, because I haven't added anything I didn't before.
EDIT: Sorry for the caps in title, feel free to correct this (I did not intend to shout).
Help get rep+ of course! (PM me if you think this is only for Premium Members and I will be sure to rep+)