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War system... "/war accept, guildname"

Blue Identity

Member
Joined
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Messages
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Location
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Dear community,

I'm lost and I need serious help. I have bought the war system from ELF for my real map server. I'm using TFS 0.4 on a Linux Debian 5.0 server.

I followed the steps from ELF from the README file and changed and added everything he said.

When I tried to test the system in-game "/war invite, guildname" works. "/war reject, guildname" works aswel. But "/war accept, guildname" won't work.

I can fill in every name I want and he will say the guild name does not excist of that the param. are wrong. But ones I fill in the correct guildname to accept I'll get the message in default.. means not working.

I've checked OTland and saw I needed to re-compile:
Code:
-D__WAR_SYSTEM__

Done that and tested again... still the same problem.. Im lost and I need help!

+REP
 
Well here is mine :)

Code:
[9:19:55.210] [Error - TalkAction Interface]
[9:19:55.210] data/talkactions/scripts/war.lua:onSay
[9:19:55.210] Description:
[9:19:55.211] data/talkactions/scripts/war.lua:70: attempt to call global 'doGuildAddEnemy' (a nil value)
[9:19:55.211] stack traceback:
[9:19:55.211]   data/talkactions/scripts/war.lua:70: in function <data/talkactions/scripts/war.lua:1>
 
Ok, open file: configure.ac and search
LUA:
OPTIONAL_FLAGS=""
and replace with this
LUA:
OPTIONAL_FLAGS="-D__WAR_SYSTEM__"
and recopile
 
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