local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WEAPONTYPE)
combat:setParameter(COMBAT_PARAM_USECHARGES, 1)
function onGetFormulaValues(player, skill, attack, factor)
local skillTotal, levelTotal = skill * attack, player:getLevel() / 5
return -(((skillTotal * 0.02) + 4) + (levelTotal)), -(((skillTotal * 0.04) + 9) + (levelTotal))
end
combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
function onCastSpell(creature, var)
if creature:isInWar() then
creature:sendTextMessage(19, "You can't cast this spell while you're in war system.")
return false
end
return combat:execute(creature, var)
end