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Warlock.xml [Much invisible]

ugurdrahs

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Joined
May 6, 2010
Messages
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Location
Netherland
hi,

warlocks in my server, they are much to often invisible,

I tryed few things. but It still the same, does some1 know how to make it like rl?

not exact like rl, but a lil bit like it.


warlock.xml

PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="warlock" nameDescription="a warlock" race="blood" experience="4000" speed="265" manacost="0">
    <health now="3500" max="3500"/>
    <look type="130" head="19" body="71" legs="128" feet="128" addons="1" corpse="6080"/>
    <targetchange interval="5000" chance="30"/>
    <strategy attack="90" defense="10"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="4"/>
        <flag staticattack="90"/>
        <flag runonhealth="1000"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="50" attack="50"/>
        <attack name="ice" interval="1000" chance="12" range="7" target="1" min="-120" attack="-170">
            <attribute key="shootEffect" value="ice"/>
            <attribute key="areaEffect" value="iceattack"/>
        </attack>
        <attack name="energy" interval="1500" chance="20" range="7" target="1" min="-90" max="-170">
            <attribute key="shootEffect" value="energyball"/>
            <attribute key="areaEffect" value="energy"/>
        </attack>
        <attack name="manadrain" interval="1400" chance="24" range="7" min="-35" max="-115">
            <attribute key="shootEffect" value="ice"/>
        </attack>
        <attack name="speed" interval="2000" chance="18" range="7" speedchange="-750" duration="40000">
            <attribute key="shootEffect" value="smallice"/>
            <attribute key="areaEffect" value="blueshimmer"/>
        </attack>
        <attack name="fire" interval="1400" chance="28" range="7" radius="3" target="1" min="-80" max="-180">
            <attribute key="shootEffect" value="burstarrow"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="firefield" interval="1600" chance="20" range="7" radius="2" target="1">
            <attribute key="shootEffect" value="fire"/>
        </attack>
        <attack name="energy" interval="1900" chance="18" length="8" spread="0" min="-150" max="-230">
            <attribute key="areaEffect" value="bigclouds"/>
        </attack>
    </attacks>
    <defenses armor="20" defense="20">
        <defense name="healing" interval="1000" chance="25" min="60" max="100">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="invisible" interval="2000" chance="10" duration="4000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element physicalPercent="-10"/>
        <element holyPercent="-10"/>
        <element earthPercent="90"/>
    </elements>
    <immunities>
        <immunity physical="0"/>
        <immunity energy="1"/>
        <immunity fire="1"/>
        <immunity ice="1"/>
        <immunity lifedrain="0"/>
        <immunity paralyze="1"/>
        <immunity outfit="1"/>
        <immunity drunk="1"/>
        <immunity invisible="1"/>
    </immunities>
    <summons maxSummons="1">
        <summon name="stone golem" interval="1000" chance="10"/>
    </summons>
    <voices interval="5000" chance="10">
        <voice sentence="Learn the secret of our magic! YOUR death!"/>
        <voice sentence="Even a rat is a better mage than you."/>
        <voice sentence="We don't like intruders!"/>
    </voices>
    <loot>
        <item id="2114" chance="500"/> -- piggy bank
        <item id="7368" chance="2400" countmax="4"/> -- assassin star :: Atk 65
        <item id="7590" chance="1200"/> -- great mana potion
        <item id="7591" chance="1300"/> -- great health potion
        <item id="2148" chance="100000" countmax="100"/> -- gold coin
        <item id="1986" chance="777"/> -- red tome
        <item id="2600" chance="10000"/> -- inkwell
        <item id="2124" chance="1000"/> -- crystal ring
        <item id="2689" chance="11000" countmax="1"/> -- bread
        <item id="2167" chance="3000"/> -- energy ring
        <item id="2197" chance="1999"/> -- stone skin amulet
        <item id="2151" chance="1100" countmax="1"/> -- talon
        <item id="1987" chance="100000"> -- bag
            <inside>
                <item id="2792" chance="5000"/> -- dark mushroom
                <item id="2148" chance="100000" countmax="50"/> -- gold coin
                <item id="2146" chance="1400" countmax="1"/> -- small sapphire
                <item id="2178" chance="2500" countmax="1"/> -- mind stone
                <item id="2679" chance="20000" countmax="5"/> -- cherry
                <item id="2047" chance="15000"/> -- candlestick
                <item id="2411" chance="5000"/> -- poison dagger :: Def 8 :: Atk 18
                <item id="2656" chance="2100"/> -- blue robe :: Arm 11
                <item id="7898" chance="850"/> -- lightning robe :: Arm 11
                <item id="7895" chance="800"/> -- lightning legs :: Arm 8
                <item id="2466" chance="900"/> -- golden armor :: Arm 14
                <item id="2436" chance="1528"/> -- skull staff :: Def 12 :: Atk 36
                <item id="2123" chance="1100"/> -- ring of the sky
            </inside>
        </item>
    </loot>
</monster>
 
Last edited:
@chaotical
Remove this block:
Code:
 <defense name="invisible" interval="2000" chance="10" duration="4000"> 
 <attribute key="areaEffect" value="blueshimmer"/> 
 </defense>
 
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