• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Lua Weird errors after reboot

raf

Active Member
Joined
Jan 10, 2011
Messages
261
Reaction score
38
Location
Warsaw, PL
So i accidentally while being overtired shutdowned my server (whole dedicated server), and after booting it up again, and turning on TFS, i get weird things, it doesn't make sense for me, since nothing was changed.

I'm using latest TFS 1.2

PHP:
Lua Script Error: [MoveEvents Interface]
data/movements/scripts/walkback.lua:onStepIn
data/movements/scripts/walkback.lua:4: attempt to call global 'getPlayer' (a nil value)
stack traceback:
        [C]: in function 'getPlayer'
        data/movements/scripts/walkback.lua:4: in function <data/movements/scripts/walkback.lua:3>

Lua Script Error: [MoveEvents Interface]
data/movements/scripts/snow.lua:onStepOut
data/movements/scripts/snow.lua:2: attempt to call method 'getPlayer' (a nil value)
stack traceback:
        [C]: in function 'getPlayer'
        data/movements/scripts/snow.lua:2: in function <data/movements/scripts/snow.lua:1>



data/movements/scripts/snow.lua
PHP:
function onStepOut(creature, item, position, fromPosition)
    local player = creature:getPlayer()
    if player and player:isInGhostMode() then
        return true
    end

    if item.itemid == 670 then
        item:transform(6594)
    else
        item:transform(item.itemid + 15)
    end
    item:decay()
    return true
end


data/movements/scripts/walkback.lua
PHP:
local SPECIAL_QUESTS = {2215, 2216, 10544, 12374, 12513, 26300, 27300, 28300}

function onStepIn(creature, item, position, fromPosition)
    local player = creature:getPlayer()
    if not player then
        return true
    end

    if (Container(item.uid) and not isInArray(SPECIAL_QUESTS, item.actionid) and item.uid > 65535) then
        return true
    end

    player:teleportTo(fromPosition, true)
    return true
end


data/lib/core/creature.lua (getPlayer error function)
PHP:
...
function Creature.getPlayer(self)
    return self:isPlayer() and self or nil
end

function Creature.isPlayer(self)
    return false
end
...
 
change the . to : in creature
But in snow and walkback lua files it's passing through i think (not an expert).

Anyway fixed it by uploading backuped before global.lua file ;o which was weird, because it had nothing to do with getPlayer function :p. Basiclly nothing to do with this at all - but it worked :p
 
Back
Top