@icechaw
klash is right
actually druids shouldnt be able to hit as much as a sorcerer since they were not made to deal hight damage, their ue's should be reduced by like a 15%
about knights and rps
rps are good but not knights, i meant knights are not mages why they heal more with exana mort than uhp?
exana mort healing should be reduced a bit and potions healing increased cuz knights atm behaving like mages, if they run out mana their are already dead
fix the exori damages once again we are not mages, why out highest damage is made by a rune? :| exori gran should hit 800+ at level 700
also fix the skills thingy, it takes alot of time to get a proper melee skill
klash is right
actually druids shouldnt be able to hit as much as a sorcerer since they were not made to deal hight damage, their ue's should be reduced by like a 15%
about knights and rps
rps are good but not knights, i meant knights are not mages why they heal more with exana mort than uhp?
exana mort healing should be reduced a bit and potions healing increased cuz knights atm behaving like mages, if they run out mana their are already dead
fix the exori damages once again we are not mages, why out highest damage is made by a rune? :| exori gran should hit 800+ at level 700
also fix the skills thingy, it takes alot of time to get a proper melee skill