Aeluu
Member
- Joined
- Apr 12, 2017
- Messages
- 47
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- 22
Hello, I noticed that the creature:say function has this "ghost = false" thing.
How exactly does this work? What does it do? I've tried enabling it with no success.
Lua:
creature:say(text[, type = TALKTYPE_MONSTER_SAY[, ghost = false[, target = nullptr[, position]]]])
How exactly does this work? What does it do? I've tried enabling it with no success.