I want to preface my question with a little background. I am not trying to make a MMO. My goal is to make a virtual playground that me and my kids can play around in. I enjoyed Tibia a long time ago, and showing my daughter the map that comes bundled with TFS 1.2, she seems to be enjoying it. To that end, I want to make an exclusively PvE server with a lot of plot.
I have some ideas on quests, but I don't know how to go from there to something that can be played. I'm not asking for how to code the quests, the ideas I have aren't fleshed out enough to code yet, and I think, having looked at some example scripts, that I will be able to do that easily enough once I have fleshed out the quests, what I am asking for is what method you use to bridge the gap between "The player(s) will X" to being ready to code the thing.
I have some ideas on quests, but I don't know how to go from there to something that can be played. I'm not asking for how to code the quests, the ideas I have aren't fleshed out enough to code yet, and I think, having looked at some example scripts, that I will be able to do that easily enough once I have fleshed out the quests, what I am asking for is what method you use to bridge the gap between "The player(s) will X" to being ready to code the thing.
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