danne3131
Well-Known Member
- Joined
- Jun 26, 2008
- Messages
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- Solutions
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<event type="kill" name="VipBonusExp" script="others/vipexp.lua"/>
vipexp.lua =
vipexp.lua =
Code:
function onKill(cid, target, lastHit)
local monster = Monster(target)
if not monster then
return true
end
for id, damage in pairs(monster:getDamageMap()) do
local player = Player(id)
if player then
local experience = monster:getType():getExperience()
local expFormula = (experience * 0.20)
player:addExperience(math.floor(expFormula), true)
end
end
end