LucasFerraz
Systems Analyst
Hello guys,
I need a way to detect when player add/remove/move item in house tile and then save this house.
I need a way to detect when player add/remove/move item in house tile and then save this house.
- This player who is moving itens can be just a guest (not owner or sub-owner)
- After add/remove/move an iten in house tile this house must be saved (I prefer C++ but if someone knows how to do that in lua)