• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

When are you going to fix knights?

I agree, the knights are hiting WAY to hard, and you should also fix the exevo mas san, its almost no exhaust at all!
 
who cares?

fix knight for botter's? ..

Who cares about that?
Gms only want to know about "donation item"
 
I agree, the knights are hiting WAY to hard, and you should also fix the exevo mas san, its almost no exhaust at all!

knights hit too hard? knights hit like 600 quite often, 900 sometimes. and alot of times 100-300.
What about sorcerers then? spamming sd's, hitting like 700 with low exhaust? I belive you're a sorcerer ingame
 
Mmmmk, seeing as i have one of each class 185+ i can honestly tell you that #1 knights hit WAAAAAY too hard my 185 ek (Super Freak) only has like 93 axing and yet i have 1 hit 160+ mages with just melee.

Knights should be hitting like 1-300 every turn not 2-400 with a chance of like 800 every 50 hits or so.

Pallys have decent distance/melee right now i think that is perfect my pally has 115 distance and using assassin stars he hits like 1-300 each time and only like 140 with sds. BUT his mas san is cracking 3-500 per turn and when really should only be like 1-200 MAX

Mages on this server are perfect in my eyes seeing as they hit decent with sds (220 elder hits like 3-400 sds) and ue's like 500 despite the low exhaust i think mages are good.



All in all the things i think that are wrong are, the critical hits should be lowered alot.
Mas san should be lowered considerably.


The one, The only.
Pierce
 
Back
Top