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When i open my server i get this:

RunarM

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When i open my server i get this error:

Code:
[22/07/2009 00:21:30] Duplicate uniqueId 10005
[22/07/2009 00:21:30] Duplicate uniqueId 10002
[22/07/2009 00:21:30] Duplicate uniqueId 10003
[22/07/2009 00:21:30] Duplicate uniqueId 10004
[22/07/2009 00:21:30] Duplicate uniqueId 10007
[22/07/2009 00:21:30] Duplicate uniqueId 10001
[22/07/2009 00:21:43] Duplicate uniqueId 2195
[22/07/2009 00:22:25] Duplicate uniqueId 1020
[22/07/2009 00:22:25] Duplicate uniqueId 1020
[22/07/2009 00:22:25] Duplicate uniqueId 1020
[22/07/2009 00:23:26] Duplicate uniqueId 2160
[22/07/2009 00:23:57] Duplicate uniqueId 2430
[22/07/2009 00:24:04] Duplicate uniqueId 2520
[22/07/2009 00:24:33] Duplicate uniqueId 2536
[22/07/2009 00:24:34] Duplicate uniqueId 2656
[22/07/2009 00:25:44] Duplicate uniqueId 2682
[22/07/2009 00:25:44] Duplicate uniqueId 2674
[22/07/2009 00:25:51] Duplicate uniqueId 2695

It dosnt stopp anything, only slows everything down -.-
Its when im loading the map...

-Runarm.
 
In rme, press the "find all" and then look upp all these UIDs and remove one of them or something :D but do a backup of your server before doing it.. maybe it will fuck everything up :p
 
In rme, press the "find all" and then look upp all these UIDs and remove one of them or something :D but do a backup of your server before doing it.. maybe it will fuck everything up :p

he just used uniqueId's so probably some items can't be moved / used from the map. it's the prize he have to pay for puting them lol XD

As you notice, most of the unique ID's may belong to action scripts, like levers, etc. So why remove them?
 
True Epic :) Thats why I told him to do a backup... and since slowed down (ALOT - as you can see in his "code"), so I just made a suggestion about a thing that he can try -.^ also if a script using 8888 unique id, and you got two different items using it, will the script work propertly ? :p (It was a question - not a statement) :D
 
Yes it will, since the action that the script'll do it's the same. ;)

So it's that a X lever have actionid7777 and another lever ( different id, just looking North ) have actionid7777, if both are opening or removing X door/wall in the same spot. ;)
 
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