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TFS 0.X When logout on trainer generator teleport to temple and destroy trainer

newby

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I'm using this amazing trainer generator system made by @Evil Hero

But there is a problem...
If player get kicked, after 15 min or just logout there, the player still on that position and trainer room still existing

There is a way to if player logout there, send player to temple
Code:
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
        doSendMagicEffect(getPlayerPosition(cid), 10)

And destroy the room?
 
there was some problem with ground tiles, that it doesn't send players new tiles when they get updated, I don't have 0.x sources here, so I cannot tell you where it needs changes in source code.
Your posts help me to fix the destroy stuff, but there is this other tile problem...

How to fix it?

I still using the normal walk trainers because of it

This problem make the user experience so bugged

Did u know how to fix it on 0.4?

 
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