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Where do you change LVL Req?

In weapons.xml search what id and add level..

and in movements is same.. example
Code:
<movevent type="Equip" itemid="xxxx" slot="head"[COLOR="#FF0000"] level="60"[/COLOR] event="function" value="onEquipItem">
<movevent type="DeEquip" itemid="xxxx" slot="head" event="function" value="onDeEquipItem"/>

Edit head for , armor, legs, etc.
 
I would need some help with this too.. I would like to remove the level requierment for some weapons/items, and I'm not sure I am doing it right.

If we take Yalahari Mask as an example;


movements.xml:
XML:
<movevent type="Equip" itemid="9778" slot="head" level="8" event="function" value="onEquipItem">
		<vocation id="1"/>
		<vocation id="5" showInDescription="0"/>
		<vocation id="2"/>
		<vocation id="6" showInDescription="0"/>
	</movevent>
	<movevent type="DeEquip" itemid="9778" slot="head" event="function" value="onDeEquipItem"/>



items.xml
XML:
<item id="9778" article="a" name="yalahari mask">
    <attribute key="weight" value="3500" />
    <attribute key="armor" value="5" />
    <attribute key="slotType" value="head" />
    <attribute key="magiclevelpoints" value="2" />
  </item>



I'm not sure what I'm doing wrong, since I still can't use it by a level 8 sorcerer.. I really would need some help with this!


Thanks in advance
Regards, Hagman
 
Last edited:
Hagman, It was a long time ago i did this, but i think it's under this " <movevent type="DeEquip" itemid="9778" slot="head" event="function" value="onDeEquipItem"/>"
 
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