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Where is Pythius the Rotten???

rossi

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Joined
Jun 21, 2009
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Well when i UP my server appeared that:[23/07/2009 00:04:51] [Spawn::addMonster] Can not find Pythius The Rotten

What can i do??

I have to erase that in the map or only in the server??

HELP PLEASE!
 
Here is my monster xml file for "Pythius the rotten", hope it will work for you. If you need the teleport file also, just write a reply and I will post it for you ^^

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pythius the rotten" nameDescription="a Pythius the rotten" race="undead" experience="100" speed="300" manacost="0">
  <health now="8350" max="8350"/>
  <look type="231" corpse="6306"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
<script>
<event name="Pythius the rottenTeleport"/>
</script>
  <attacks>
    <attack name="melee" interval="2000" skill="95" attack="95"/>

    <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-395">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="redspark"/>
    </attack>

    <attack name="death" interval="3000" chance="20" range="7" min="-0" max="-600">
      <attribute key="shootEffect" value="suddendeath"/>
    </attack>

    <attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-120" max="-390">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>

    <attack name="poison" interval="1000" chance="10" range="7" min="-50" max="-180">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>

    <attack name="fire" interval="4000" chance="25" length="8" spread="3" min="-500" max="-600">
      <attribute key="areaEffect" value="firearea"/>
    </attack>

    <attack name="poison" interval="2000" chance="23" length="8" spread="3" min="-200" max="-685">
      <attribute key="areaEffect" value="poison"/>
    </attack>

    <attack name="lifedrain" interval="3000" chance="25" length="8" spread="3" min="-300" max="-600">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>

  </attacks>
  <defenses armor="35" defense="30">
  </defenses>
	<elements>
		<element physicalPercent="10"/>
		<element icePercent="10"/>
		<element holyPercent="-10"/>
	</elements>
  <immunities>
    <immunity death="1"/>
    <immunity earth="1"/>
    <immunity fire="1"/>
    <immunity drown="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="Undead Gladiator" interval="1000" chance="8"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="YOU'LL NEVER GET MY TREASURE!"/>

  </voices>

</monster>
 
Here is my monster xml file for "Pythius the rotten", hope it will work for you. If you need the teleport file also, just write a reply and I will post it for you ^^

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pythius the rotten" nameDescription="a Pythius the rotten" race="undead" experience="100" speed="300" manacost="0">
  <health now="8350" max="8350"/>
  <look type="231" corpse="6306"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
<script>
<event name="Pythius the rottenTeleport"/>
</script>
  <attacks>
    <attack name="melee" interval="2000" skill="95" attack="95"/>

    <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-395">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="redspark"/>
    </attack>

    <attack name="death" interval="3000" chance="20" range="7" min="-0" max="-600">
      <attribute key="shootEffect" value="suddendeath"/>
    </attack>

    <attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-120" max="-390">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>

    <attack name="poison" interval="1000" chance="10" range="7" min="-50" max="-180">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>

    <attack name="fire" interval="4000" chance="25" length="8" spread="3" min="-500" max="-600">
      <attribute key="areaEffect" value="firearea"/>
    </attack>

    <attack name="poison" interval="2000" chance="23" length="8" spread="3" min="-200" max="-685">
      <attribute key="areaEffect" value="poison"/>
    </attack>

    <attack name="lifedrain" interval="3000" chance="25" length="8" spread="3" min="-300" max="-600">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>

  </attacks>
  <defenses armor="35" defense="30">
  </defenses>
	<elements>
		<element physicalPercent="10"/>
		<element icePercent="10"/>
		<element holyPercent="-10"/>
	</elements>
  <immunities>
    <immunity death="1"/>
    <immunity earth="1"/>
    <immunity fire="1"/>
    <immunity drown="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="Undead Gladiator" interval="1000" chance="8"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="YOU'LL NEVER GET MY TREASURE!"/>

  </voices>

</monster>

work ;)
 
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