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White Skull in Hardcore pvp

carlosdfc

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Hello guys, so when i set my server to hardcorepvp when a player attack another he only get pz lock and not white skull moreover when player get the kills to get redskull he doesn't get. So i think is a problem with skulls but when the server is set to open pvp the skulls works normally...

What can be?

Thanks for your help!!
 
Because hardcore pvp is intented as that, you just need remove/change lines checking world type in the skull codes on sources
So post your tfs version
 
Last edited:
Yes you will have to edit your source and then compile it.
If you want white skull to appearin Hardcore world then you'll have to change in player.cpp
WORLDTYPE_OPEN
to
WORLDTYPE_HARDCORE
and if you want skulls system for war server you can follow this one.
 
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