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Why ALL my NPCS are facing south

henkas

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TFS 1.2
Its really weird i just noticed now that all of my npcs are facing down for some reason . Tried changing
XML:
    <spawn centerx="100" centery="158" centerz="4" radius="1"> 
        <!-- tried changing radius  -->
        <npc name="Master" x="0" y="0" z="4" spawntime="60" />
        <!-- tried changing z-->
    </spawn>
even after changing these it still facing down. And yes i have sprites of facing north,east,south,west.
 
TFS 1.2
Its really weird i just noticed now that all of my npcs are facing down for some reason . Tried changing
XML:
    <spawn centerx="100" centery="158" centerz="4" radius="1">
        <!-- tried changing radius  -->
        <npc name="Master" x="0" y="0" z="4" spawntime="60" />
        <!-- tried changing z-->
    </spawn>
even after changing these it still facing down. And yes i have sprites of facing north,east,south,west.
In RME you can right click them and change the direction. Otherwise I would search for anywhere you have setDirection in your scripts.
 
In RME you can right click them and change the direction. Otherwise I would search for anywhere you have setDirection in your scripts.
in data folder only
LUA:
function doCreatureSetLookDir(cid, direction) local c = Creature(cid) return c ~= nil and c:setDirection(direction) or false end
 
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