to make it responsive you'd have to reduce the interval to something like 100ms, and still it wouldnt be the same giving it commands directly through movement and attack. idk most people probably dont care because summons are not used very much, but it could have been done better and for custom servers using summoner vocations its actually a big deal maybe i'll work on it myself if i get time
Yes Mock made the code for onMove.yeah its probably easier, but when you think about it, all you need to do is to take the code from onthink (which is only like 30-50 lines long i've read it) and use it whenever someone attack or change position. I believe someone already made the code for onMove here, and onattack already exists.