My intention is to point out some small problems with this community and its project leaders.
I have been in the background here for 7 years, since 2005. I dont really care for OT, but I enjoy messing around and configuring servers from time to time. I dont ever intend on releasing a server. Since I have come here there have been some big changes. While a lot of work has been put into everything source side, I notice that not one distribution even attempts to accurately mimic the monsters and spells from real tibia. I am amazed at how a community such as this can go 8+ years without even getting the basics of tibia added into the official files and popular distributions.
The community seems fragmented, with everyone doing their own thing. I dont have a problem with this per se, but I realize this attitude has really held all of the open tibia sites back.
Why is there such a lack of interest in creating accurate formulas, creating accurate drop lists, creating accurate ANYTHING? Nobody seems to care. I know that people dont like to "play tibia" in OT servers, but that excuse means nothing when you still use all of tibias monsters and spells. Be creative and make your own stuff, or for the love of god put some effort into at least figuring out tibias system instead of making a crappy copy that fails in most aspects. If you want to know why your servers are unpopular or failing, this should be one of the areas you need to look at.
Why do we have cryptic formulas like
Why do almost all the monsters in "official" or "real" monster packs have ridiculous spells and drops?
I dont know what I want to get from this post. Maybe re-assurance that you guys arent crazy. I think this community seems to suffer from a serious case of over-thinking simple issues. If we spent 2 minutes testing a single spell in game, we could permanently add it to a database and say proudly "this is x, and this is true because it has been tested," and then all servers forward could use that information instead of remaking the formulas whenever somebody decides to, never actually making them accurate. It is so simple to do, and not very time consuming. On top of that there are hundreds, if not thousands of people who browse or are active here, and each of them can do parts which interest them.
This should be changed. A simple system would solve so many problems. Why arent we doing it?
I have been in the background here for 7 years, since 2005. I dont really care for OT, but I enjoy messing around and configuring servers from time to time. I dont ever intend on releasing a server. Since I have come here there have been some big changes. While a lot of work has been put into everything source side, I notice that not one distribution even attempts to accurately mimic the monsters and spells from real tibia. I am amazed at how a community such as this can go 8+ years without even getting the basics of tibia added into the official files and popular distributions.
The community seems fragmented, with everyone doing their own thing. I dont have a problem with this per se, but I realize this attitude has really held all of the open tibia sites back.
Why is there such a lack of interest in creating accurate formulas, creating accurate drop lists, creating accurate ANYTHING? Nobody seems to care. I know that people dont like to "play tibia" in OT servers, but that excuse means nothing when you still use all of tibias monsters and spells. Be creative and make your own stuff, or for the love of god put some effort into at least figuring out tibias system instead of making a crappy copy that fails in most aspects. If you want to know why your servers are unpopular or failing, this should be one of the areas you need to look at.
Why do we have cryptic formulas like
in our spell folders, when a simple line like this does everything necessary and is more customizable to boot?setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -10, -1, -20, 5, 5, 1.4, 2.1)
local min = -(20 + (level * 0.15 + maglevel * 1))
Why do almost all the monsters in "official" or "real" monster packs have ridiculous spells and drops?
I dont know what I want to get from this post. Maybe re-assurance that you guys arent crazy. I think this community seems to suffer from a serious case of over-thinking simple issues. If we spent 2 minutes testing a single spell in game, we could permanently add it to a database and say proudly "this is x, and this is true because it has been tested," and then all servers forward could use that information instead of remaking the formulas whenever somebody decides to, never actually making them accurate. It is so simple to do, and not very time consuming. On top of that there are hundreds, if not thousands of people who browse or are active here, and each of them can do parts which interest them.
This should be changed. A simple system would solve so many problems. Why arent we doing it?
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