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why some systems like stream and multiworld host were removed?

jeanphilip

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why some systems like stream and multiworld host were removed, in newer tfs versions?

there was a reason like high cpu usage or so?

are there any old distribution with the commits in order to adapt these kind of system? how do people made these from zero?
 
yes rev 0.3.6 0.4 had these kind of system, even other fun features, like critical hit message , which ws ot properly working, and many other fun features
 
yes rev 0.3.6 0.4 had these kind of system, even other fun features, like critical hit message , which ws ot properly working, and many other fun features
As far as I remember, there was something like that but you needed for each world another tfs engine and in canary they are shared by single instance
 
yes rev 0.3.6 0.4 had these kind of system, even other fun features, like critical hit message , which ws ot properly working, and many other fun features

It wasn't really removed it just wasn't there

0.3.6 and 0.3.7 and 0.4 were custom TFS based on 0.2 ( main tfs )
Later 0.2 has been updated into 1.0 and that was the reason why most of the functions of 0.4 wasn't there :D

Correct me if im wrong :D

If you are really interested in stuff like that then just find someone who create that for you for money or something
 
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