therrax
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- Joined
- Jul 12, 2012
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- 262
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TFS 0.3.7
Why this counter from task system doesn't work?
creaturescripts/killinginthenameof:
login.lua:
Why this counter from task system doesn't work?
creaturescripts/killinginthenameof:
Code:
function onKill(cid, target, lastHit)
local started = getPlayerStartedTasks(cid)
if isPlayer(target) or isSummon(target) then return true end
if started and #started > 0 then
for _, id in ipairs(started) do
if isInArray(tasks[id].creatures, getCreatureName(target):lower()) then
if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) < 0 then
doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, 0)
end
if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) < tasks[id].killsRequired then
doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, getCreatureStorage(cid, KILLSSTORAGE_BASE + id) + 1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, getCreatureStorage(cid, KILLSSTORAGE_BASE + id) .. "/" .. tasks[id].killsRequired .. " " .. tasks[id].raceName .. " already killed.")
end
end
end
end
return true
end
Code:
<event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/>
Code:
registerCreatureEvent(cid, "KillingInTheNameOf")