Martiimeus
●тнυg●ℓιƒє● ρα¢ 4 єνєя
Hello I was going to make an own spell and well, it doesn't work! Idk why if I cast this spell theres an error it says I should cast it on a creature like this exori mort or etc. well but its the same spell like my pimped Hells Core / Exevo gran mas flam and it works... but the other one not-.-
Hells Core:
This one works perfectly!
And now the bugged one:
Death Row:
[Im using TFS 0.3.1]
Hey one question! Sometimes I got an wierd error with some monsters sometimes druids/knights/palas and sorcs cant atk demons or other monster like amazon or something like that and demons too they dont give any damage to them please help me! I was using a styller yourots with a bugged .exe file so I decided to paste a new .exe file from the forgotten server well I can start my server now but sometimes the player got some bugs with monsters :w00t: please help me
Regards,
Martii~
Hells Core:
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 27)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -1.3, -104, -2.2, -180)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 29)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -2.3, -184, -3, -240)
arr1 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
}
arr2 = {
{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1},
{0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0},
{1, 1, 1, 1, 0, 2, 0, 1, 1, 1, 1},
{0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0},
{1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
local function onCastSpell1(parameters)
doCombat(parameters.cid, combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, combat2, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var}
addEvent(onCastSpell1, 700, parameters)
addEvent(onCastSpell2, 1900, parameters)
end
This one works perfectly!
And now the bugged one:
Death Row:
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 27)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -1.3, -104, -2.2, -180)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 29)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -2.3, -184, -3, -240)
arr1 = {
{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0},
{0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
{0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0},
{0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0},
{0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0}
}
arr2 = {
{1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0},
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{1, 1, 0, 0, 1, 2, 1, 0, 0, 1, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0}
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
local function onCastSpell1(parameters)
doCombat(parameters.cid, combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, combat2, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var}
addEvent(onCastSpell1, 700, parameters)
addEvent(onCastSpell2, 1900, parameters)
end
[Im using TFS 0.3.1]
Hey one question! Sometimes I got an wierd error with some monsters sometimes druids/knights/palas and sorcs cant atk demons or other monster like amazon or something like that and demons too they dont give any damage to them please help me! I was using a styller yourots with a bugged .exe file so I decided to paste a new .exe file from the forgotten server well I can start my server now but sometimes the player got some bugs with monsters :w00t: please help me
Regards,
Martii~