Darkhaos
(:
and how do i enter the reward room ? :O
Click in the gravestone
and how do i enter the reward room ? :O
Click in the gravestone
id and action for gravestone :S ?
[31/08/2009 20:46:23] Lua Script Error: [Npc interface]
[31/08/2009 20:46:23] data/npc/scripts/oldrak.lua
[31/08/2009 20:46:23] data/npc/scripts/oldrak.lua:51: attempt to index global 'npcHandler' (a nil value)
[31/08/2009 20:46:23] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/oldrak.lua
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
<event type="kill" name="ArenaKill" event="script" value="arenakill.lua"/>
<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="death" name="Pythius the rottenTeleport" script="Pythius the rotten_teleport.lua"/>
<event type="death" name="inquisitionPortals" script="inquisitionPortals.lua"/>
<event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/>
<event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/
</creaturescripts>
OMFG what a stupid miss
thx xD
local positions =
{
kick = { x = 571, y = 621, z = 7 }, --Position where the player will be kicked out from the quest when he finish the quest.
summon = --Positios where the monsters will be summoned.
{
{x=575, y=630, z=7},
{x=583, y=629, z=7},
{x=579, y=635, z=7},
{x=575, y=634, z=7}
}
}
local areaPosition = --Positions to check the demonOak area
{
{x=568, y=624, z=7, stackpos = 255}, --North-West
{x=589, y=640, z=7, stackpos = 255} --South-East
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local onePerQuest = "yes"
local level = 120
local positions =
{
kick = { x = 301, y = 287, z = 7 },
summon =
{
{x=299, y=299, z=7},
{x=305, y=299, z=7},
{x=299, y=304, z=7},
{x=304, y=304, z=7}
}
}
local summons =
{
[1] = {"Demon", "Grim Reaper", "Elder Beholder", "Demon Skeleton"},
[2] = {"Dark Torturer", "Banshee", "Betrayed Wraith", "Blightwalker"},
[3] = {"Bonebeast", "Braindeath", "Diabolic Imp", "Giant Spider"},
[4] = {"Hand of Cursed Fate", "Lich", "Undead Dragon", "Vampire"},
[5] = {"braindeath", "Demon", "Bonebeast", "Diabolic Imp"},
[6] = {"Demon Skeleton", "Banshee", "Elder Beholder", "Bonebeast"},
[7] = {"Dark Torturer", "Undead Dragon", "Demon", "Demon"},
[8] = {"Elder Beholder", "Betrayed Wraith", "Demon Skeleton", "Giant Spider"},
[9] = {"Demon", "Banshee", "Blightwalker", "Demon Skeleton"},
[10] = {"Grim Reaper", "Demon", "Diabolic Imp", "Braindeath"},
[11] = {"Banshee", "Grim Reaper", "Hand of Cursed fate", "Demon"}
}
local areaPosition =
{
{x=295, y=294, z=7, stackpos = 255},
{x=311, y=308, z=7, stackpos = 255}
}
local demonOak = {8288, 8289, 8290, 8291}
local storages =
{
done = 35700,
cutTree = 36901
}
local blockingTree =
{
[2709] = {32193, 3669}
}
if blockingTree[itemEx.itemid] and itemEx.uid == blockingTree[itemEx.itemid][1] then
if getPlayerLevel(cid) < level then
doPlayerSendCancel(cid, "You need level " .. level .. " or more to enter this quest.")
return FALSE
end
if getPlayerStorageValue(cid, storages.done) > 0 then
doPlayerSendCancel(cid, "You already done this quest.")
return TRUE
end
if getPlayerStorageValue(cid, storages.cutTree) > 0 then
return FALSE
end
if onePerQuest == "yes" then
local players = getPlayersOnline()
for _, pid in ipairs(players) do
if isInRange(getCreaturePosition(pid), areaPosition[1], areaPosition[2]) then
doPlayerSendCancel(cid, "Wait until " .. getCreatureName(pid) .. " finish the quest.")
return TRUE
end
end
end
doTransformItem(itemEx.uid, blockingTree[itemEx.itemid][2])
doSendMagicEffect(toPosition, CONST_ME_POFF)
doMoveCreature(cid, SOUTH)
doPlayerSetStorageValue(cid, storages.cutTree, 1)
return TRUE
elseif isInArray(demonOak, itemEx.itemid) then
local get = getPlayerStorageValue(cid, itemEx.itemid)
if get == -1 then
get = 1
end
if(getPlayerStorageValue(cid, 8288) == 12 and getPlayerStorageValue(cid, 8289) == 12 and getPlayerStorageValue(cid, 8290) == 12 and getPlayerStorageValue(cid, 8291) == 12) then
doTeleportThing(cid, positions.kick)
doPlayerSetStorageValue(cid, storages.done, 1)
return TRUE
end
if getPlayerStorageValue(cid, itemEx.itemid) > 11 then
doSendMagicEffect(toPosition, CONST_ME_POFF)
return TRUE
end
if(math.random(100) <= 10) then
doPlayerSetStorageValue(cid, itemEx.uid, 12)
return TRUE
end
if summons[get] then
for i = 1, #summons[get] do
doCreateMonster(summons[get][i], positions.summon[i])
end
doSendMagicEffect(toPosition, CONST_ME_DRAWBLOOD)
doPlayerSetStorageValue(cid, itemEx.itemid, get + 1)
if math.random(100) >= 50 then
doTargetCombatHealth(0, cid, COMBAT_EARTHDAMAGE, -270, -310, CONST_ME_BIGPLANTS)
end
end
return FALSE
end
end
[17/09/2009 18:27:10] The Forgotten Server, version 0.3.5 (Crying Damson)
[17/09/2009 18:27:10] Compiled with GNU C++ version 3.4.5 (mingw special)