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World of Zoria Map - Rate

Rate it!

  • 5

    Votes: 15 31.3%
  • 4

    Votes: 8 16.7%
  • 3

    Votes: 12 25.0%
  • 2

    Votes: 5 10.4%
  • 1

    Votes: 3 6.3%
  • 0

    Votes: 5 10.4%

  • Total voters
    48

Stormoguden

Professional Mapper~
Joined
Nov 3, 2008
Messages
442
Reaction score
6
Location
Sweden/Stockholm
Well I want you to rate this map, originally map for the old server Ultimate Evolved by me and Saerik.. Some weeks ago I decided to start map again so I started at the unfinished project.. Now it's like 80% done with hunting grounds, citys and all so I want your opinion on how it looks..

updated minimap;


PS: Not 100% is made by me.. Some things is copied from downloaded maps in download section, tho its only like 5% from other maps.

Also I've started on a teaser: YouTube - World of Zoria, Created by Rhazgul Unfinished Project. (not finished)

Screens added
 
Last edited:
Your map is Wonderful , and the ideas are so creative and more than cool , i loved all the mapping , but now your unique touch is the ideas so work well on it!
Hope it will stay alive with all powerfull projects up there.
 
Thanks for positive comments, I will continue with this for a long time I guess. Having plans to make this to a serious rpg server later.
 
The Minimap looks kind of weird :p
You should spend your time re doing it, so the shape looks better.

About the close up screenshoots.
I do like them, yet only the dragon one looks kind of squary.

overall 7/10 pretty good work, that you and Saerik have done there :)
 
However, here's a tip, try working more on the shape, just look on the globals tibias map and el'nath

Yeah thats what bothering me. I started this map very long time ago when shaper and stuff meant nothing, It was worse before but I've been modifying abit.
 
I don't like the nature at all. You put as many trees and bushes EVERYWHERE. it should be in small groups, some with nothing. but you its just tree tree tree tree
 
shape kinda means nothing and i dont see it looking weird its "diferent" an example of that is that all continents in the world look diferent seeing their shape, so if your map is diferent you dont have to make it look like all maps, just leave it like it is.
And btw liked the time "machine" idea
 
shape kinda means nothing and i dont see it looking weird its "diferent" an example of that is that all continents in the world look diferent seeing their shape, so if your map is diferent you dont have to make it look like all maps, just leave it like it is.
And btw liked the time "machine" idea
Thats actually true, shape doesn't affect the gameplay anyhow. Maybe if its real square.

Seems nice but I would give you 4/5, too little details!
This is how im used to map, more details like what? ;P
 
The shape of the minimap does not effect the gameplay at all, it's the shape of the hunting grounds that matters.
Actually thats true, but since some people like to have a nice outer shape(which doesnt affect gameplay at all almost) I choose to make it more likeable to all since it doesnt hurt to make it nicer.

Some new screens:





 
Not x road + road!!!!!!!!!!!!!!!!!!!!!!!!!
btw nice maps etc, but more details on this one
sample2f.png
 
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