• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Solved Wrong animation on distance weapons

Gordonfreeman75

New Member
Joined
Oct 11, 2012
Messages
3
Reaction score
0
Hello,

I got a problem with some items in my server, some of the distance weapons (prismatic bolts, crystalline arrows, and some more) show the "effect" or "animation" that you see when you throw a spear, instead of the corresponding picture to that weapons/ammos.

I looked at items.xml and weapons.xml but didn't find a way to solve it :(

Anyone knows how can I solve it and make it show the proper picture when they are shot?

Thanks in advance :)
 
You can change the shootType in items.xml, for example for a crystal arrow you can use shiverarrow.
XML:
<attribute key="shootType" value="shiverarrow" />
 
You can change the shootType in items.xml, for example for a crystal arrow you can use shiverarrow.
XML:
<attribute key="shootType" value="shiverarrow" />

Well, I finally added a .lua for each item, forcing them to use the proper effect.. I hope I didn't break up the damage formulas etc :)

Thanks for your help :)
 
Back
Top