Something is not working, idk, on my items.xml the item "might ring" has 20 charges:
But when I "look" it in-game, it has 100 charges:
Does anyone know what can be happening?
TFS 0.3.7
Lua:
<item id="2164" article="a" name="might ring">
<attribute key="weight" value="80"/>
<attribute key="slotType" value="ring"/>
<attribute key="charges" value="20"/>
<attribute key="showcharges" value="1"/>
<attribute key="absorbPercentPhysical" value="20"/>
<attribute key="absorbPercentFire" value="20"/>
<attribute key="absorbPercentIce" value="20"/>
<attribute key="absorbPercentEarth" value="20"/>
<attribute key="absorbPercentDeath" value="20"/>
<attribute key="absorbPercentHoly" value="20"/>
<attribute key="absorbPercentEnergy" value="20"/>
<attribute key="showattributes" value="1"/>
</item>
But when I "look" it in-game, it has 100 charges:
00:05 You see a might ring (protection physical +20%, energy +20%, earth +20%, fire +20%, ice +20%, holy +20%, death +20%) that has 100 charges left.
It weighs 0.80 oz.
Does anyone know what can be happening?
TFS 0.3.7