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TFS 0.X wyvern wrong poison

samandriel

Active Member
Joined
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why my wyvern is doing poison of 2
it should giving poison of 15
what is wrong?
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wyvern" nameDescription="a wyvern" race="blood" experience="515" speed="200" manacost="0">
    <health now="795" max="795"/>
    <look type="239" corpse="6302"/>
    <targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="300"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="50" attack="40" poison="22"/>
        <attack name="poison" interval="3000" chance="24" length="8" spread="3" min="-30" max="-120">
            <attribute key="areaEffect" value="poison"/>
        </attack> <!-- 2x chance -->
        <attack name="melee" interval="2000" chance="12" length="8" spread="3" min="-30" max="-120">
            <attribute key="areaEffect" value="rednote"/>
        </attack>
        <attack name="drunk" interval="4000" chance="2" range="7">
            <attribute key="shootEffect" value="poison"/>
            <attribute key="areaEffect" value="rednote"/>
        </attack>
    </attacks>
    <defenses armor="25" defense="18">
        <defense name="healing" interval="1000" chance="13" min="34" max="56">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element energyPercent="20"/>
        <element icePercent="10"/>
    </elements>
    <immunities>
        <immunity drunk="1"/>
        <immunity invisible="1"/>
    </immunities>
    <voices interval="5000" chance="10">
        <voice sentence="Shriiiek" yell="1"/>
    </voices>
    <loot>
        <item id="2148" countmax="90" chance="100000" /><!-- gold coin -->
        <item id="2672" countmax="3" chance="60500" /><!-- dragon ham -->
        <item id="2547" countmax="2" chance="3400" /><!-- power bolt -->
        <item id="2146" chance="5000" /><!-- small sapphire -->
        <item id="7588" chance="2500" /><!-- strong health potion -->
        <item id="2187" chance="810" /><!-- wand of inferno -->
        <item id="7408" chance="410" /><!-- wydern fang -->
        <item id="2127" chance="540" /><!-- emerald bangle -->
        <item id="10561" chance="12300" /><!-- wyvern talisman -->
    </loot>
</monster>
 
Thats ridiculous

Look the poison i recive:
Code:
01:58 You lose 124 hitpoints due to an attack by a wyvern.
01:58 You are poisoned.
01:58 You lose 1 hitpoint due to an attack by a wyver
01:58 You lose 1 hitpoint due to an attack by a wyver
01:59 You lose 1 hitpoint due to an attack by a wyvern.

I want to recive 30,20,15 instead of ONE-1
 
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