local config = {
sorcerer = { itemRequired = 1111, itemRequiredAmount = 1, itemGiven = 1111, itemGivenAmount = 1, statueID = 8834},
druid = { itemRequired = 1111, itemRequiredAmount = 1, itemGiven = 1111, itemGivenAmount = 1, statueID = 8422},
knight = { itemRequired = 1111, itemRequiredAmount = 1, itemGiven = 1111, itemGivenAmount = 1, statueID = 8836},
paladin = { itemRequired = 1111, itemRequiredAmount = 1, itemGiven = 1111, itemGivenAmount = 1, statueID = 3739}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
-- Sorcerers
if item.itemid == config.sorcerer.statueID then
if getPlayerVocationName(cid):lower() == "sorcerer" or getPlayerVocationName(cid):lower() == "master sorcerer" then
if getPlayerItemCount(cid, config.sorcerer.itemRequired) >= config.sorcerer.itemRequiredAmount then
doPlayerRemoveItem(cid, config.sorcerer.itemRequired, config.sorcerer.itemRequiredAmount)
doPlayerAddItem(cid, config.sorcerer.itemGiven, config.sorcerer.itemGivenAmount, true)
doCreatureSay(cid, "Removed ".. config.sorcerer.itemRequiredAmount .." ".. getItemNameById(config.sorcerer.itemRequired) ..". You received ".. config.sorcerer.itemGivenAmount .." ".. getItemNameById(config.sorcerer.itemGiven) ..".", TALKTYPE_ORANGE_1)
else
return doPlayerSendCancel(cid, "You require ".. config.sorcerer.itemRequiredAmount .." ".. getItemNameById(config.sorcerer.itemRequired) .." to receive ".. config.sorcerer.itemGivenAmount .." ".. getItemNameById(config.sorcerer.itemGiven) ..".")
end
else
return doPlayerSendCancel(cid, "Only sorcerers may use this statue.")
end
-- Druids
elseif item.itemid == config.druid.statueID then
if getPlayerVocationName(cid):lower() == "druid" or getPlayerVocationName(cid):lower() == "elder druid" then
if getPlayerItemCount(cid, config.druid.itemRequired) >= config.druid.itemRequiredAmount then
doPlayerRemoveItem(cid, config.druid.itemRequired, config.druid.itemRequiredAmount)
doPlayerAddItem(cid, config.druid.itemGiven, config.druid.itemGivenAmount, true)
doCreatureSay(cid, "Removed ".. config.druid.itemRequiredAmount .." ".. getItemNameById(config.druid.itemRequired) ..". You received ".. config.druid.itemGivenAmount .." ".. getItemNameById(config.druid.itemGiven) ..".", TALKTYPE_ORANGE_1)
else
return doPlayerSendCancel(cid, "You require ".. config.druid.itemRequiredAmount .." ".. getItemNameById(config.druid.itemRequired) .." to receive ".. config.druid.itemGivenAmount .." ".. getItemNameById(config.druid.itemGiven) ..".")
end
else
return doPlayerSendCancel(cid, "Only druids may use this statue.")
end
-- Knights
elseif item.itemid == config.knight.statueID then
if getPlayerVocationName(cid):lower() == "knight" or getPlayerVocationName(cid):lower() == "elite knight" then
if getPlayerItemCount(cid, config.knight.itemRequired) >= config.knight.itemRequiredAmount then
doPlayerRemoveItem(cid, config.knight.itemRequired, config.knight.itemRequiredAmount)
doPlayerAddItem(cid, config.knight.itemGiven, config.knight.itemGivenAmount, true)
doCreatureSay(cid, "Removed ".. config.knight.itemRequiredAmount .." ".. getItemNameById(config.knight.itemRequired) ..". You received ".. config.knight.itemGivenAmount .." ".. getItemNameById(config.knight.itemGiven) ..".", TALKTYPE_ORANGE_1)
else
return doPlayerSendCancel(cid, "You require ".. config.knight.itemRequiredAmount .." ".. getItemNameById(config.knight.itemRequired) .." to receive ".. config.knight.itemGivenAmount .." ".. getItemNameById(config.knight.itemGiven) ..".")
end
else
return doPlayerSendCancel(cid, "Only knights may use this statue.")
end
-- Paladins
elseif item.itemid == config.paladin.statueID then
if getPlayerVocationName(cid):lower() == "paladin" or getPlayerVocationName(cid):lower() == "royal paladin" then
if getPlayerItemCount(cid, config.paladin.itemRequired) >= config.paladin.itemRequiredAmount then
doPlayerRemoveItem(cid, config.paladin.itemRequired, config.paladin.itemRequiredAmount)
doPlayerAddItem(cid, config.paladin.itemGiven, config.paladin.itemGivenAmount, true)
doCreatureSay(cid, "Removed ".. config.paladin.itemRequiredAmount .." ".. getItemNameById(config.paladin.itemRequired) ..". You received ".. config.paladin.itemGivenAmount .." ".. getItemNameById(config.paladin.itemGiven) ..".", TALKTYPE_ORANGE_1)
else
return doPlayerSendCancel(cid, "You require ".. config.paladin.itemRequiredAmount .." ".. getItemNameById(config.paladin.itemRequired) .." to receive ".. config.paladin.itemGivenAmount .." ".. getItemNameById(config.paladin.itemGiven) ..".")
end
else
return doPlayerSendCancel(cid, "Only paladins may use this statue.")
end
else
return doPlayerSendCancel(cid, "ERROR: itemID used is incorrect. Contact Administration that script is not functioning as intended.")
-- If you receive this error then the itemID is incorrect. Check the statues being used.
end
return true
end