- Joined
- Nov 17, 2010
- Messages
- 6,908
- Solutions
- 589
- Reaction score
- 5,538
Please request
Do not request
My goal of this thread is to learn TFS 1.3 scripting.
------------------------------------
Support
If you have an issue with one of my scripts, I will attempt to help you, but not in this thread.
Make a thread in the support board.
Ensure to follow all rules of the support board.
Without all neccesary information it's impossible to help you.
------------------------------------
I will only be scripting for
Not TFS 1.1 / 1.2
Not OTServBR / OTX
and certainly not TFS 0.4
When requesting a script, don't ask for "this script I saw on super popular OT".
I don't care where the idea came from.
I don't want to see a video of the script in action.
I'm here to learn how to script better.
Just describe what the script is supposed to do, and I'll try to make it.
Any script that I make in response to a request from this thread will be shared publically, here, in this thread.
I'm not going to make anything in private, so post your request in this thread only.
Please, for the love of god, don't pm me asking to make a script.
I will actually add you to my ignore list if you do that.
--------------
Anyways!
Thanks for coming by and checking the thread out.
If you think there is a better way to script something, feel free to let me know.
I'm here to learn.
Cheers,
Xikini
----
Completed Scripts
DPS Dummy -> using RevScripts
!playerinfo character name -> using RevScripts
Positional Text talkaction -> using RevScripts
||--> Updated version that can use text & effects
Vocational Item Bonus's -> using RevScripts
||--> Updated version with easier config.
Simple damge buff potion -> using Revscripts
Kill monster in specific area, remove stone for x seconds -> using RevScripts
Training Room Teleporter -> using RevScripts
Lever that removes/adds/transforms objects or ground tiles -> using RevScripts
Loot from monster goes into single backpack, no matter how much loot there is.
Extra loot in monsters, based on chance and tier list -> using RevScripts
||--> Updated version that allows specific monsters to have their own loot table
Random Item chest that disappears after use, and respawns after x time -> using RevScripts
Multiple players required to open passageway.
Monster Arena Lever (x amount of waves, complete all waves, teleport appears) -> using RevScripts
Daily Boosted Creatures (experience & loot chance of items)
||--> Updated main file of boosted creatures, so that it triggers at midnight, instead of when the server starts up.
Reward Chest - Extremely simple. -> using Revscripts
Simple Npc that can sell an item, via text.
----
Extremely useful libs that I use quite often.
data/lib/core/player.lua
Give player items by table
data/lib/core/container.lua
getContainerFreeSlots
----
To-Do List
Shalaby - Player death counter. (Movement and talkaction)
Shalaby - Npc kill monster task, with item reward.
Shalaby - Boss respawn after x time.
-------
Last spot I've read messages
actions / creatureevents / globalevents / npcs / movements / talkactions
Do not request
spells / weapons / monsters / source editing / database queries
My goal of this thread is to learn TFS 1.3 scripting.
------------------------------------
Support
If you have an issue with one of my scripts, I will attempt to help you, but not in this thread.
Make a thread in the support board.
Ensure to follow all rules of the support board.
Without all neccesary information it's impossible to help you.
------------------------------------
I will only be scripting for
TFS 1.3
Not TFS 1.1 / 1.2
Not OTServBR / OTX
and certainly not TFS 0.4
When requesting a script, don't ask for "this script I saw on super popular OT".
I don't care where the idea came from.
I don't want to see a video of the script in action.
I'm here to learn how to script better.
Just describe what the script is supposed to do, and I'll try to make it.
Any script that I make in response to a request from this thread will be shared publically, here, in this thread.
I'm not going to make anything in private, so post your request in this thread only.
Please, for the love of god, don't pm me asking to make a script.
I will actually add you to my ignore list if you do that.
--------------
Anyways!
Thanks for coming by and checking the thread out.
If you think there is a better way to script something, feel free to let me know.
I'm here to learn.
Cheers,
Xikini
----
Completed Scripts
DPS Dummy -> using RevScripts
!playerinfo character name -> using RevScripts
Positional Text talkaction -> using RevScripts
||--> Updated version that can use text & effects
Vocational Item Bonus's -> using RevScripts
||--> Updated version with easier config.
Simple damge buff potion -> using Revscripts
Kill monster in specific area, remove stone for x seconds -> using RevScripts
Training Room Teleporter -> using RevScripts
Lever that removes/adds/transforms objects or ground tiles -> using RevScripts
Loot from monster goes into single backpack, no matter how much loot there is.
Extra loot in monsters, based on chance and tier list -> using RevScripts
||--> Updated version that allows specific monsters to have their own loot table
Random Item chest that disappears after use, and respawns after x time -> using RevScripts
Multiple players required to open passageway.
Monster Arena Lever (x amount of waves, complete all waves, teleport appears) -> using RevScripts
Daily Boosted Creatures (experience & loot chance of items)
||--> Updated main file of boosted creatures, so that it triggers at midnight, instead of when the server starts up.
Reward Chest - Extremely simple. -> using Revscripts
Simple Npc that can sell an item, via text.
----
Extremely useful libs that I use quite often.
data/lib/core/player.lua
Give player items by table
data/lib/core/container.lua
getContainerFreeSlots
----
To-Do List
Shalaby - Player death counter. (Movement and talkaction)
Shalaby - Npc kill monster task, with item reward.
Shalaby - Boss respawn after x time.
-------
Last spot I've read messages
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