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Monster [XML] Monsterpack v1.1.3 project for tibia 8.5(2)

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Sentielo

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I am from Holland, where the fack you from :)
Peoples!
My goal is to make a monster pack, which is 100% the same as the one of cipsoft.
This pack is based on the one of The Forgotten Server. And I am using the loot statistics from, mostly just for normal items, not for rare items. Loot Statistics - TibiaWiki - Quests, Items, Spells, and more!

How did I calculate the lootchange?
Total Cash : Monster killed * 100 = 100%
100% / maximum lootable cash = lootchange!

Download Link:
Monsterpack v1.1.3

Changelog
Code:
4 november - Started this project.
5 november - Fixed the right amounts and change at gold coins and platinum coins, by me.
19 november - Added the right loot of the monsters, by me.
23 november - Bug fixes, by Markithu.
1 december - Added the right lootchange (not to the monsters without (enough) information)

Not done yet:
Code:
Amazons - Valkyrie
Annelids - Carrion Worm
Beholders - Braindeath/Elder Beholder/Gazer
Bio Elementals - Bog raider/defiler/spit nettle
Birds - Dire Penguin
Bosses (all)
Canines - Hellhound
Chakoyas (all)
Cultists - Adept/Enlightened
demons - hand of cursed fate/nightstalker
Djinns - Efree/Marid
Dragons - the three hatchlings
Energy Elemental - Energy Overlord/Massive Energy Elemental/Overcharged energy elemental (drops 50 gp with 90%?)
Earth Elemental - Earth Overlord/War Golem
Ghost - Pirate Ghost
Goblins - Goblin Assassin/Leader/Grynch Clan
Hydro-Elementals - Massive
Lizards - Snakecharmer
Misc - Badger/Hacker/Pig/Rabbit/Silver Rabbit/Squirrel
Monks - Monk
Mutated - Tiger
Orcs - All
Outlaws - Black Knight/Hero/hunter/primitive/stalker
Pharaos - all
Pirates - Corsair
Pyro Elementals - all accept hellfire fighter
Quaras - (all scouts)/Hydromancer/Pincher/Predator
Skeletons - Skeleton Warrior/undead dragon/undead gladiator
Sorcerers - Warlock
Undead Humanoids - Lich
So please if you are able to track one of the following monsters, do so.

Missing Items:
Leviathan's amulet
Giant Shimmering Pearl
Blood Goblet
Flower Bouquet

Credits
  1. The Forgotten Server Team (for the monsterpack)
  2. Monstertrackers at tibia.wikia.com (to get the right percentage at loot)
  3. Markithu (Bug tracker)
  4. Me, Sentielo (loot adder)

Finally I would love to say, that this is a project, so it's not 100% done at the moment.

Replies are more than welcome.
~Sentielo
 
Last edited:
Dear Otland!
Today I released Monsterpack v1.0.
Changelog: Added the right procent change to all Monsters!
Next update: Adding all the loot (not with the right dropchange)!

@ Shawak and Sunix65
Thanks for the Replies!
More replies are more than welcome!

~Sentielo
 
Last edited:
hey could you post an example of your work, hmm lets say
frost dragon.xml?
 
@ Sutfit
Here you go:
Code:
	<loot>
		<item id="2148" countmax="95" chance="23000"/><!-- gold coin -->
		<item id="2148" countmax="90" chance="23000"/><!-- gold coin -->
		<item id="2148" countmax="85" chance="23000"/><!-- gold coin -->
		<item id="2148" countmax="80" chance="23000"/><!-- gold coin -->
		<item id="2672" countmax="1" chance="33000"/><!-- dragon ham -->
		<item id="2033" chance="1968"/><!-- golden mug -->
		<item id="1973" chance="5222"/><!-- book -->
		<item id="7290" chance="2777"/><!-- shard -->
		<item id="2498" chance="1200"/><!-- royal helmet -->
		<item id="2396" chance="1620"/><!-- ice rapier -->
		<item id="2492" chance="855"/><!-- dragon scale mail -->
		<item id="2547" countmax="1" chance="3500"/><!-- power bolt -->
		<item id="2796" countmax="1" chance="8000"/><!-- green mushroom -->
		<item id="1987" chance="100000"><!-- bag -->
			<inside>
				<item id="2146" countmax="1" chance="1483"/><!-- small sapphire -->
				<item id="2528" chance="2200"/><!-- tower shield -->
				<item id="7441" chance="2900"/><!-- ice cube -->
				<item id="7402" chance="885"/><!-- dragon slayer -->
				<item id="2167" chance="2333"/><!-- energy ring -->
			</inside>
		</item>
	</loot>

Remind I have only done the gps at the moment. Used this page http://tibia.wikia.com/wiki/Frost_Dragon and this page http://tibia.wikia.com/wiki/Frost_Dragon/Loot_Statistics

Edit: Oh yeah and how did I count it?
The total cash was 1561 of 21 frost dragons at cipsoft tibia. 1561:21x100= 7433,1/3 (this is 100%) / 350 (the max gold it can drop) = 21.25% change.
~Sentielo
 
Edit: Oh yeah and how did I count it?
The total cash was 1561 of 21 frost dragons at cipsoft tibia. 1561:21x100= 7433,1/3 (this is 100%) / 350 (the max gold it can drop) = 21.25% change.
~Sentielo

You count:
(1561 <cash> / 21 <dragons> * 100) / 350

But it should be:
(1561 <cash> / (< 21 <draongs> * 350 <max>)) * 100

^_^
 
Hello guys.
Here is some News.
In the last few days, i've add all the loot of the categoriez"amazons", till "dworcs".
I wont add a new link, because I didn't changed the lootchange of everything ;).

Edit: How does it looks right now (Giant Spider example):
Code:
	<loot>
		<item id="2148" countmax="57" chance="23000"/><!-- gold coin -->
		<item id="2148" countmax="28" chance="23000"/><!-- gold coin -->
		<item id="2148" countmax="30" chance="23000"/><!-- gold coin -->
		<item id="2478" chance="9000"/><!-- brass legs -->
		<item id="2457" chance="5250"/><!-- steel helmet -->
		<item id="2463" chance="8750"/><!-- plate armor -->
		<item id="2545" countmax="12" chance="7000"/><!-- poison arrow -->
		<item id="1987" chance="100000"><!-- bag -->
			<inside>
				<item id="5879" chance="2000"/><!-- giant spider silk -->
				<item id="2169" chance="1500"/><!-- time ring -->
				<item id="7588" chance="1000"/><!-- strong health potion -->
				<item id="2476" chance="500"/><!-- knight armor -->
				<item id="2477" chance="500"/><!-- knight legs -->
				<item id="2171" chance="200"/><!-- platinum amulet -->	
				<item id="7901" chance="250"/><!-- lightning headband -->
			</inside>
		</item>
	</loot>

~Sentielo
 
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Sentielo, in Green Djinn:

remove bolded 1
1<?xml version="1.0" encoding="UTF-8"?>

In Thalas:

remove the bolded </item>
</item>
</inside>
</item>
</loot>
</monster>

Pig was 25 of life, in your pack was 150!

only these bugs that are in your pack, and good luck in your work! ;)
 
Last edited:
@up

Thanks for your post!
I have fixed all the bugs, you noticed.
I also have changed the Pig, but I haven't watched to Health, flags and attacks at all ;). On v2.0 the bugs wont excist anymore, but I will release it when I have added all the loot (40% done now) and when I fixed the right lootrate (0% done). Rep+ for you markito.

~Sentielo
 
Hows it going?

Good job, keep doing this mate.
 
@Frankfarmer
Thank you sir.
I have added the loot for like 60% of all the monsters. (Edit: Now 75% xD)
When it's 100%, I will add the right change..
The items which are "not rare" (to loot), I will base on the stats of tibia.wikia and the loot which is semi-rare or higher, will be done by myself.

It will look a bit like this:
Semi-rare: Between 7-2%
Rare: Between 2-0.5%
Very rare: Lower than 0.5%

@Cykotitan
Haha oke. Why did you said it than? :)
~Sentielo
 
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@ Szakal
Read the topic first before you blame, it's a monsterkpack project as the title says.
Which means I haven't finished it yet. I only have added the right drop change and the right ammount of gold and platinum coins yet. Now I am busy with adding items and after it I will change the right drop change.

~Sentielo
 
You are welcome Sentielo.
You are doing a great work.

Can't wait for next realase xD
Rep++
 
=O Glad to see people still doing these things, i got bored so stopped :( jaja - Hello to everyone who reads this -
 
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