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YurOTS Fast Attack solution?

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Hello. This is my first post so i would like to introduce myself. My name is Cesar and im from Poland. I'm looking for some help with 1 script i found on Polish site. Let's go.

After many hours with Dev C++ and trying to Compilate everything after change with one thing (sorry my eng xd ) i finally did it. I was looking for simple script to change Attack Speed to be faster. But every script i found was just changing the FIRST ATTACK not ATTACK SPEED as they said. So i tried to find another one and there is a problem.

I found this one: http://www.otsmion.fora.pl/gotowe-kody,15/fast-attack-wersja-rozszerzona,59.html
I think some of you may know it already so I thought that direct link will be better than explain.
So i tried to rebuild all first and there i got the error.

http://scr.hu/3nrr/jzjn9

I think that "creature" was used for the first time but i don't know where to declare it?
I'm not that good in this so i hope that you will help me.

Waiting for response :)
 
Try to replace your game.cpp file with this one. Let me know if it works so I can do something more complex for ya. ;)

#Edit
Here is a more complex solution. From now on you may change your attack speed in config.lua file.
Package contains both edited source files, config.lua and already compiled engine.

Enjoy and have a nice day =)
 

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Try to replace your game.cpp file with this one. Let me know if it works so I can do something more complex for ya. ;)

#Edit
Here is a more complex solution. From now on you may change your attack speed in config.lua file.
Package contains both edited source files, config.lua and already compiled engine.

Enjoy and have a nice day =)
sorry friend i am trying to get attack speed more faster but i am using cryingdamson 0.3.6 (8.60) V8.2 Source
you know any way to get it i want to make it like madness ots
 
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