<?xml version="1.0" encoding="UTF-8"?>
<monster name="Draken Abomination" nameDescription="a draken abomination" race="blood" experience="3800" speed="220" manacost="0">
<health now="6250" max="6250"/>
<look type="357" corpse="12623"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-300"/>
<attack name="fire" interval="2000" chance="20" length="4" spread="3" min="-310" max="-450">
<attribute key="areaEffect" value="explosion"/>
</attack>
<attack name="death" interval="2000" chance="10" length="8" spread="3" min="-240" max="-370">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="drunk" interval="2000" chance="10" target="0" radius="5">
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="16" defense="19">
<defense name="healing" interval="2000" chance="50" min="150" max="200">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="20"/>
<element holyPercent="-5"/>
<element energyPercent="-5"/>
<element icePercent="5"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity death="1"/>
<immunity invisibility="1"/>
</immunities>
<summons maxSummons="2">
<summon name="Death Blob" interval="4000" chance="10" max="2"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Ugggh!"/>
<voice sentence="Gll"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="41250" /><!-- gold coin -->
<item id="2148" countmax="100" chance="41250" /><!-- gold coin -->
<item id="2666" chance="30000" /><!-- meat -->
<item id="8473" countmax="3" chance="6925" /><!-- ultimate health potion -->
<item id="2152" countmax="8" chance="48475" /><!-- platinum coin -->
<item id="7590" countmax="3" chance="6850" /><!-- great mana potion -->
<item id="12627" chance="13100" /><!-- eye of corruption -->
<item id="12628" chance="8050" /><!-- tail of corruption -->
<item id="9970" countmax="4" chance="3475" /><!-- small topaz -->
<item id="8472" countmax="3" chance="3950" /><!-- great spirit potion -->
<item id="7903" chance="7925" /><!-- terra hood -->
<item id="12629" chance="12000" /><!-- scale of corruption -->
<item id="11304" chance="1525" /><!-- zaoan legs -->
<item id="11302" chance="1225" /><!-- zaoan helmet -->
<item id="11301" chance="1625" /><!-- zaoan armor -->
<item id="8922" chance="1275" /><!-- wand of voodoo -->
<item id="12646" chance="850" /><!-- draken boots -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Draken Elite" nameDescription="a draken elite" race="blood" experience="4200" speed="220" manacost="0">
<health now="5550" max="5550"/>
<look type="362" corpse="12609"/>
<targetchange interval="5000" chance="10"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-300"/>
<attack name="fire" interval="2000" chance="20" length="4" spread="3" max="-550">
<attribute key="areaEffect" value="explosion"/>
</attack>
<attack name="fire" interval="2000" chance="10" range="7" radius="4" target="1" min="-0" max="-300">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="earth" interval="2000" chance="10" radius="3" min="-300" max="-410">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="firecondition" interval="2000" chance="10" min="-200" max="-200" range="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
</attacks>
<defenses armor="16" defense="19">
<defense name="healing" interval="2000" chance="40" min="50" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="15"/>
<element holyPercent="30"/>
<element deathPercent="30"/>
<element energyPercent="40"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity invisibility="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="For ze emperor!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="40600" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40600" /><!-- gold coin -->
<item id="12617" chance="24625" /><!-- broken slicer -->
<item id="2666" chance="30350" /><!-- meat -->
<item id="2152" countmax="8" chance="28025" /><!-- platinum coin -->
<item id="7590" countmax="3" chance="6700" /><!-- great mana potion -->
<item id="2145" countmax="4" chance="1650" /><!-- small diamond -->
<item id="12615" chance="13050" /><!-- draken wristbands -->
<item id="12616" chance="17825" /><!-- broken draken mail -->
<item id="8473" countmax="3" chance="6425" /><!-- ultimate health potion -->
<item id="11301" chance="1050" /><!-- zaoan armor -->
<item id="12614" chance="8500" /><!-- draken sulphur -->
<item id="11302" chance="775" /><!-- zaoan helmet -->
<item id="12613" chance="1475" /><!-- twiceslicer -->
<item id="11304" chance="1300" /><!-- zaoan legs -->
<item id="5904" chance="2450" /><!-- magic sulphur -->
<item id="7404" chance="1600" /><!-- assassin dagger -->
<item id="11307" chance="1100" /><!-- zaoan sword -->
<item id="12646" chance="900" /><!-- draken boots -->
<item id="12647" chance="250" /><!-- Snake God's Wristguard -->
<item id="12607" chance="500" /><!-- Elite Draken Mail -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Souleater" nameDescription="a souleater" race="undead" experience="1300" speed="250" manacost="0">
<health now="1100" max="1000"/>
<look type="355" corpse="12632"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-209"/>
<attack name="death" interval="2000" chance="10" radius="4" target="1" min="-125" max="-255">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="physical" interval="2000" chance="20" length="4" spread="3" min="-100" max="-220">
<attribute key="areaEffect" value="rednote"/>
</attack>
<attack name="lifedrain" interval="2000" chance="20" radius="5" max="-100">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="-10"/>
<element icePercent="50"/>
<element firePercent="-10"/>
<element energyPercent="-10"/>
<element physicalPercent="70"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity death="1"/>
<immunity earth="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Life is such a fickle thing!"/>
<voice sentence="I will devour your soul."/>
<voice sentence="Souuuls!"/>
<voice sentence="I will feed on you."/>
<voice sentence="Aaaahh"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="33375" /><!-- gold coin -->
<item id="2148" countmax="100" chance="33375" /><!-- gold coin -->
<item id="2189" chance="2000" /><!-- wand of cosmic energy -->
<item id="12637" chance="4325" /><!-- ectoplasmic sushi -->
<item id="7590" chance="8675" /><!-- great mana potion -->
<item id="2152" countmax="6" chance="33100" /><!-- platinum coin -->
<item id="8473" chance="9750" /><!-- ultimate health potion -->
<item id="12636" chance="15175" /><!-- lizard essence -->
<item id="2185" chance="2000" /><!-- necrotic rod -->
<item id="12635" chance="500" /><!-- souleater trophy -->
<item id="6300" chance="800" /><!-- death ring -->
<item id="5884" chance="800" /><!-- spirit container -->
</loot>
</monster>
<?xml version="1.0" encoding="utf-8"?>
<monster name="Brimstone Bug" namedescription="a brimstone bug" race="venom" experience="900" speed="160" manacost="0">
<health now="1300" max="1300"/>
<look type="352" corpse="12527"/>
<targetchange interval="2000" chance="10"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-150" poison="20"/>
<attack name="speed" interval="4000" chance="20" range="7" speedchange="-600" duration="6000">
<attribute key="areaEffect" value="smallclouds"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="earth" interval="4000" chance="20" radius="7" min="-180" max="-270">
<attribute key="areaEffect" value="plantattack"/>
</attack>
<attack name="manadrain" interval="4000" chance="20" length="8" spread="0" min="-130" max="-200">
</attack>
<attack name="poison" interval="4000" chance="20" length="8" spread="3" min="-80" max="-120">
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="2" defense="3"/>
<elements>
<element firePercent="-10"/>
<element icePercent="-10"/>
<element holyPercent="-10"/>
<element energyPercent="-10"/>
<element physicalPercent="-5"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity death="1"/>
<immunity earth="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="4000" chance="20">
<voice sentence="Chrrr!"/>
</voices>
<loot>
<item id="2165" chance="1475" /><!-- stealth ring -->
<item id="7588" chance="9200" /><!-- strong health potion -->
<item id="11232" chance="15400" /><!-- sulphurous stone -->
<item id="12658" chance="6575" /><!-- brimstone fangs -->
<item id="2148" countmax="100" chance="59925" /><!-- gold coin -->
<item id="2148" countmax="100" chance="59925" /><!-- gold coin -->
<item id="7589" chance="9425" /><!-- strong mana potion -->
<item id="12659" chance="10900" /><!-- brimstone shell -->
<item id="5904" chance="2275" /><!-- magic sulphur -->
<item id="11222" chance="20525" /><!-- lump of earth -->
<item id="2149" countmax="4" chance="1975" /><!-- small emerald -->
<item id="10557" chance="30250" /><!-- poisonous slime -->
<item id="2171" chance="650" /><!-- platinum amulet -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lizard Noble" nameDescription="a lizard noble" race="blood" experience="250" speed="240" manacost="0">
<health now="8000" max="8000"/>
<look type="115" corpse="6041"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-30" max="-80"/>
<attack name="manadrain" interval="2000" chance="10" range="5" min="-0" max="-100">
</attack>
<attack name="earth" interval="2000" chance="20" range="5" target="1" min="-0" max="-250">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="carniphila"/>
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="50" min="250" max="500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="-90"/>
</elements>
<immunities>
<immunity invisible="1"/>
<immunity earth="1"/>
</immunities>
<voices interval="4000" chance="20">
<voice sentence="Where are zhe guardz when you need zhem!"/>
</voices>
<loot>
<item id="2148" countmax="98" chance="100000" /><!-- gold coin -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lizard Magistratus" nameDescription="a lizard magistratus" race="blood" experience="200" speed="240" manacost="0">
<health now="8165" max="8165"/>
<look type="115" corpse="6041"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-30" max="-60"/>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="50" min="250" max="500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity invisible="1"/>
</immunities>
<voices interval="4000" chance="20">
<voice sentence="Shhhhhh"/>
</voices>
<loot>
<item id="2148" countmax="50" chance="83160" /><!-- gold coin -->
</loot>
</monster>
speed, hitpoints, immunities and elementals could be wrong cuz I don't have the informations