zbizu
Legendary OT User
Hi everyone!
spoken languages: Polish (native), English (advanced), other (translator only)
known for: Lua scripts, RME extensions (now outdated), Lua map generator and Mystera datapack
working with various datapacks since 2006 (with breaks), in otland since 2010
examples of my work: link1, link2, link3
contact: this thread or private message
For the anniversary of my 3000th post I prepared a small scripting service.
Time to deliver the scripts: unknown (depends on their complexity and my spare time)
Thread closes whenever I decide.
About me
from: Polandspoken languages: Polish (native), English (advanced), other (translator only)
known for: Lua scripts, RME extensions (now outdated), Lua map generator and Mystera datapack
working with various datapacks since 2006 (with breaks), in otland since 2010
examples of my work: link1, link2, link3
contact: this thread or private message
For the anniversary of my 3000th post I prepared a small scripting service.
Service details
- you request a script (conversions to a different server version, fixes or updates are also allowed in requests)
- I choose 5 requests to fulfill (9 if there will be lots of requests, less if the thread won't be getting any attention at all)
- only one request per user will be chosen
- This is not a competition. I just choose whatever I find interesting.
- you don't pay anything for the scripts, but the catch is that the scripts will be public once completed
- requests for otclient modules or servers with entirely different gameplay (anime ots/transform mechanic, using pokemon to fight, etc) will be ignored
- requests have to be posted here, details can be discussed on discord
- no warranty for the scripts delivery or their flawless performance
- supported server versions: 0.3.7, 0.4, 1.2+, official br/es engines based on either (if you provide the repo link)
- supported client versions: 8.6, 10.98 (full testing), other (compability only - your script will be tested in 1.3/10.98 or 0.4/8.6)
Time to deliver the scripts: unknown (depends on their complexity and my spare time)
Thread closes whenever I decide.