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Solved ZNOTE: Hiding Rookgaard & GM Island from town list in house section.

rdz92

Member
Joined
Apr 19, 2022
Messages
26
Reaction score
7
Hi,
I use ZNOTE and was wondering if there is anyway to hide specific towns in house auction section for obvious reason
I would like to remove Rookgaard and GM Island from that list!

Anyone kind enough to help me? :)

Houses.php:
PHP:
<?php
require_once 'engine/init.php';
include 'layout/overall/header.php';

if ($config['log_ip'])
    znote_visitor_insert_detailed_data(3);

if (empty($_POST) === false && $config['ServerEngine'] === 'TFS_10') {

    /* Token used for cross site scripting security */
    if (isset($_POST['token']) && Token::isValid($_POST['token'])) {

        $townid = (int)$_POST['selected'];
        $cache = new Cache('engine/cache/houses');
        $array = array();
        if ($cache->hasExpired()) {
            $tmp = fetchAllHouses_03();
            $cache->setContent($tmp);
            $cache->save();

            foreach ($tmp as $t) {
                if ($t['town'] == $townid) $array[] = $t;
            }
            $array = isset($array) ? $array : false;
        } else {
            $tmp = $cache->load();
            foreach ($tmp as $t) {
                if ($t['town'] == $townid) $array[] = $t;
            }
            $array = isset($array) ? $array : false;
        }

        // Design and present the list
        if ($array) {
            $guild_support = (isset($array[0]['guild'])) ? true : false;
            ?>
            <h2>
                <?php echo ucfirst(town_id_to_name($townid)); ?> house list.
            </h2>
            <div class="well widget">
                <div class="header">
                    Town list / houses
                </div>
                <div class="body">
                    <form action="houses.php" method="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "post"; else echo "get" ;?>">
                        <select name="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "selected"; else echo "id" ;?>">
                            <?php
                            foreach ($config['towns'] as $id => $name)
                                echo '<option value="'. $id .'">'. $name .'</option>';
                            ?>
                        </select>
                        <?php Token::create(); ?>
                        <input type="submit" value="Fetch houses">
                    </form>
                </div>
            </div>
            <table id="housesTable" class="table table-striped">
                <tr class="yellow">
                    <th>Name:</th>
                    <th>Size:</th>
                    <th>Doors:</th>
                    <th>Beds:</th>
                    <th>Price:</th>
                    <th>Owner:</th>

                </tr>
                    <?php
                    foreach ($array as $value) {
                        echo '<tr>';
                        echo "<td>". $value['name'] ."</td>";
                        echo "<td>". $value['size'] ."</td>";
                        echo "<td>". $value['doors'] ."</td>";
                        echo "<td>". $value['beds'] ."</td>";
                        echo "<td>". $value['price'] ."</td>";
                        if ($value['owner'] == 0)
                            echo "<td>None</td>";
                        else {
                            if ($guild_support && $value['guild'] == 1) {
                                $guild_name = get_guild_name($value['owner']);
                                echo '<td><a href="guilds.php?name='. $guild_name .'">'. $guild_name .'</a></td>';
                            } else {
                                $data = user_character_data($value['owner'], 'name');
                                echo '<td><a href="characterprofile.php?name='. $data['name'] .'">'. $data['name'] .'</a></td>';
                            }
                        }
                        echo '</tr>';
                    }
                    ?>
            </table>
            <?php
        } else {
            echo 'Empty list, it appears no houses are listed in this town.';
        }
        //Done.
    } else {
        echo 'Token appears to be incorrect.<br><br>';
        //Token::debug($_POST['token']);
        echo 'Please clear your web cache/cookies <b>OR</b> use another web browser<br>';
    }
} else {
    if (empty($_POST) === true && $config['ServerEngine'] === 'TFS_03') {
        ?>
        <div class="well widget">
            <div class="header">
                Town list / houses
            </div>
            <div class="body">
                <form action="houses.php" method="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "post"; else echo "get" ;?>">
                    <select name="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "selected"; else echo "id" ;?>">
                        <?php
                        foreach ($config['towns'] as $id => $name)
                            echo '<option value="'. $id .'">'. $name .'</option>';
                        ?>
                    </select>
                    <?php Token::create(); ?>
                    <input type="submit" value="Fetch houses">
                </form>
            </div>
        </div>
        <?php
    } else if ($config['ServerEngine'] === 'TFS_02' || $config['ServerEngine'] == 'OTHIRE') {
        $house = $config['house'];
        if (!is_file($house['house_file'])) {
            echo("<h3>House file not found</h3><p>FAILED TO LOCATE/READ FILE AT:<br><font color='red'>". $house['house_file'] ."</font><br><br>LINUX users: Make sure www-data have read access to file.<br>WINDOWS users: Learn to write correct file path.</p>");
            exit();
        }

        // Load and cache SQL house data:
        $cache = new Cache('engine/cache/houses/sqldata');
        if ($cache->hasExpired()) {
            $house_query = mysql_select_multi('SELECT `players`.`name`, `houses`.`id` FROM `players`, `houses` WHERE `houses`.`owner` = `players`.`id`;');

            $cache->setContent($house_query);
            $cache->save();
        } else
            $house_query = $cache->load();

        $sqmPrice = $house['price_sqm'];
        $house_load = simplexml_load_file($house['house_file']);
        if ($house_query !== false && $house_load !== false) {
            ?>
            <h2>House list</h2>
            <table>
                <tr class="yellow">
                    <td><b>House</b></td>
                    <td><b>Location</b></td>
                    <td><b>Owner</b></td>
                    <td><b>Size</b></td>
                    <td><b>Rent</b></td>
                </tr>

                <?php
                //execute code.
                foreach($house_query as $row)
                    $house_info[(int)$row['id']] = '<a href="characterprofile.php?name='. $row['name'] .'">'. $row['name'] .'</a>';

                foreach ($house_load as $house_fetch){
                    $house_price = (int)$house_fetch['size'] * $sqmPrice;
                    ?>
                    <tr>
                        <td><?php echo htmlspecialchars($house_fetch['name']); ?></td>
                        <td>
                            <?php
                            if (isset($config['towns'][(int)$house_fetch['townid']])) echo htmlspecialchars($config['towns'][(int)$house_fetch['townid']]);
                            else echo '(Missing town)';
                            ?>
                        </td>
                        <td>
                            <?php
                            if (isset($house_info[(int)$house_fetch['houseid']])) echo $house_info[(int)$house_fetch['houseid']];
                            else echo 'None [Available]';
                            ?>
                        </td>
                        <td><?php echo $house_fetch['size']; ?></td>
                        <td><?php echo $house_price; ?></td>
                    </tr>
                    <?php
                }
                ?>
            </table>
            <?php
        } else echo '<p><font color="red">Something is wrong with the cache.</font></p>';
    } else if ($config['ServerEngine'] === 'TFS_10') {
        // Fetch values
        $querystring_id = &$_GET['id'];
        $townid = ($querystring_id) ? (int)$_GET['id'] : $config['houseConfig']['HouseListDefaultTown'];
        $towns = $config['towns'];

        $order = &$_GET['order'];
        $type = &$_GET['type'];

        // Create Search house box
        ?>
        <form action="" method="get" class="houselist">
            <table>
                <tr>
                    <td>Town</td>
                    <td>Order</td>
                    <td>Sort</td>
                </tr>
                <tr>
                    <td>
                        <select name="id">
                        <?php
                        foreach ($towns as $id => $name)
                            echo '<option value="'. $id .'"' . ($townid != $id ?: ' selected') . '>'. $name .'</option>';
                        ?>
                        </select>
                    </td>
                    <td>
                        <select name="order">
                        <?php
                        $order_allowed = array('id', 'name', 'size', 'beds', 'rent', 'owner');
                        foreach($order_allowed as $o)
                            echo '<option value="' . $o . '"' . ($o != $order ?: ' selected') . '>' . ucfirst($o) . '</option>';
                        ?>
                        </select>
                    </td>
                    <td>
                        <select name="type">
                        <?php
                        $type_allowed = array('desc', 'asc');
                        foreach($type_allowed as $t)
                            echo '<option value="' . $t . '"' . ($t != $type ?: ' selected') . '>' . ($t == 'desc' ? 'Descending' : 'Ascending') .'</option>';
                        ?>
                        </select>
                    </td>
                </tr>
                <tr>
                    <td colspan="3">
                        <input type="submit" value="Fetch houses"/>
                    </td>
                </tr>
            </table>
        </form>
        <?php
        if(!in_array($order, $order_allowed))
            $order = 'id';

        if(!in_array($type, $type_allowed))
            $type = 'desc';

        // Create or fetch data from cache
        $cache = new Cache('engine/cache/houses/houses-' . $order . '-' . $type);
        $houses = array();
        if ($cache->hasExpired()) {
            $houses = mysql_select_multi("SELECT `id`, `owner`, `paid`, `warnings`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` ORDER BY {$order} {$type};");
            if ($houses !== false) {
                // Fetch player names
                $playerlist = array();

                foreach ($houses as $h)
                    if ($h['owner'] > 0)
                        $playerlist[] = $h['owner'];

                if (!empty($playerlist)) {
                    $ids = join(',', $playerlist);
                    $tmpPlayers = mysql_select_multi("SELECT `id`, `name` FROM players WHERE `id` IN ($ids);");

                    // Sort $tmpPlayers by player id
                    $tmpById = array();
                    foreach ($tmpPlayers as $p)
                        $tmpById[$p['id']] = $p['name'];

                    for ($i = 0; $i < count($houses); $i++)
                        if ($houses[$i]['owner'] > 0)
                            $houses[$i]['ownername'] = $tmpById[$houses[$i]['owner']];
                }

                $cache->setContent($houses);
                $cache->save();
            }
        } else
            $houses = $cache->load();

        if ($houses !== false || !empty($houses)) {
            // Intialize stuff
            //data_dump($houses, false, "House data");
            ?>
            <table id="housetable">
                <tr class="yellow">
                    <th>Name</th>
                    <th>Size</th>
                    <th>Beds</th>
                    <th>Rent</th>
                    <th>Owner</th>
                    <th>Town</th>
                </tr>
                <?php
                foreach ($houses as $house) {
                    if ($house['town_id'] == $townid) {
                        ?>
                        <tr>
                            <td><?php echo "<a href='house.php?id=". $house['id'] ."'>". $house['name'] ."</a>"; ?></td>
                            <td><?php echo $house['size']; ?></td>
                            <td><?php echo $house['beds']; ?></td>
                            <td><?php echo $house['rent']; ?></td>
                            <?php
                            // Status:
                            if ($house['owner'] != 0)
                                echo "<td><a href='characterprofile.php?name=". $house['ownername'] ."' target='_BLANK'>". $house['ownername'] ."</a></td>";
                            else
                                echo ($house['highest_bidder'] == 0 ? '<td>None</td>' : '<td><b>Selling</b></td>');
                            ?>
                            <td><?php
                            $town_name = &$towns[$house['town_id']];
                            echo ($town_name ? $town_name : 'Specify town id ' . $house['town_id'] . ' name in config.php first.');
                            ?></td>
                        </tr>
                        <?php
                    }
                }
                ?>
            </table>

            <?php
        } else
            echo "<h1>Failed to fetch data from sql->houses table.</h1><p>Is the table empty?</p>";
    } // End TFS 1.0 logic
}
include 'layout/overall/footer.php'; ?>
 

Attachments

  • town list houses.png
    town list houses.png
    43.8 KB · Views: 8 · VirusTotal
Solution
He need rookgaard as rook home and GM island as GM home, he needs these cities to be shown when you search for the player, but he doesn't want them to appear when you go to search for houses for example.


I think he must want cities to appear when searching for players but not when searching for houses.
If he delete the towns from this list, they'll disappear from house search and player profile, right?

Yeah, they will also disappear from player profile.

The real solution would be then:

Add:
PHP:
if (($key = array_search('Rookgaard', $config['towns'])) !== false) {
    unset($config['towns'][$key]);
}

if (($key = array_search('GM Island', $config['towns'])) !== false) {
    unset($config['towns'][$key]);
}

At the...
Hi,
I use ZNOTE and was wondering if there is anyway to hide specific towns in house auction section for obvious reason
I would like to remove Rookgaard and GM Island from that list!

Anyone kind enough to help me? :)

Houses.php:
PHP:
<?php
require_once 'engine/init.php';
include 'layout/overall/header.php';

if ($config['log_ip'])
    znote_visitor_insert_detailed_data(3);

if (empty($_POST) === false && $config['ServerEngine'] === 'TFS_10') {

    /* Token used for cross site scripting security */
    if (isset($_POST['token']) && Token::isValid($_POST['token'])) {

        $townid = (int)$_POST['selected'];
        $cache = new Cache('engine/cache/houses');
        $array = array();
        if ($cache->hasExpired()) {
            $tmp = fetchAllHouses_03();
            $cache->setContent($tmp);
            $cache->save();

            foreach ($tmp as $t) {
                if ($t['town'] == $townid) $array[] = $t;
            }
            $array = isset($array) ? $array : false;
        } else {
            $tmp = $cache->load();
            foreach ($tmp as $t) {
                if ($t['town'] == $townid) $array[] = $t;
            }
            $array = isset($array) ? $array : false;
        }

        // Design and present the list
        if ($array) {
            $guild_support = (isset($array[0]['guild'])) ? true : false;
            ?>
            <h2>
                <?php echo ucfirst(town_id_to_name($townid)); ?> house list.
            </h2>
            <div class="well widget">
                <div class="header">
                    Town list / houses
                </div>
                <div class="body">
                    <form action="houses.php" method="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "post"; else echo "get" ;?>">
                        <select name="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "selected"; else echo "id" ;?>">
                            <?php
                            foreach ($config['towns'] as $id => $name)
                                echo '<option value="'. $id .'">'. $name .'</option>';
                            ?>
                        </select>
                        <?php Token::create(); ?>
                        <input type="submit" value="Fetch houses">
                    </form>
                </div>
            </div>
            <table id="housesTable" class="table table-striped">
                <tr class="yellow">
                    <th>Name:</th>
                    <th>Size:</th>
                    <th>Doors:</th>
                    <th>Beds:</th>
                    <th>Price:</th>
                    <th>Owner:</th>

                </tr>
                    <?php
                    foreach ($array as $value) {
                        echo '<tr>';
                        echo "<td>". $value['name'] ."</td>";
                        echo "<td>". $value['size'] ."</td>";
                        echo "<td>". $value['doors'] ."</td>";
                        echo "<td>". $value['beds'] ."</td>";
                        echo "<td>". $value['price'] ."</td>";
                        if ($value['owner'] == 0)
                            echo "<td>None</td>";
                        else {
                            if ($guild_support && $value['guild'] == 1) {
                                $guild_name = get_guild_name($value['owner']);
                                echo '<td><a href="guilds.php?name='. $guild_name .'">'. $guild_name .'</a></td>';
                            } else {
                                $data = user_character_data($value['owner'], 'name');
                                echo '<td><a href="characterprofile.php?name='. $data['name'] .'">'. $data['name'] .'</a></td>';
                            }
                        }
                        echo '</tr>';
                    }
                    ?>
            </table>
            <?php
        } else {
            echo 'Empty list, it appears no houses are listed in this town.';
        }
        //Done.
    } else {
        echo 'Token appears to be incorrect.<br><br>';
        //Token::debug($_POST['token']);
        echo 'Please clear your web cache/cookies <b>OR</b> use another web browser<br>';
    }
} else {
    if (empty($_POST) === true && $config['ServerEngine'] === 'TFS_03') {
        ?>
        <div class="well widget">
            <div class="header">
                Town list / houses
            </div>
            <div class="body">
                <form action="houses.php" method="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "post"; else echo "get" ;?>">
                    <select name="<?php if ($config['ServerEngine'] !== 'TFS_10') echo "selected"; else echo "id" ;?>">
                        <?php
                        foreach ($config['towns'] as $id => $name)
                            echo '<option value="'. $id .'">'. $name .'</option>';
                        ?>
                    </select>
                    <?php Token::create(); ?>
                    <input type="submit" value="Fetch houses">
                </form>
            </div>
        </div>
        <?php
    } else if ($config['ServerEngine'] === 'TFS_02' || $config['ServerEngine'] == 'OTHIRE') {
        $house = $config['house'];
        if (!is_file($house['house_file'])) {
            echo("<h3>House file not found</h3><p>FAILED TO LOCATE/READ FILE AT:<br><font color='red'>". $house['house_file'] ."</font><br><br>LINUX users: Make sure www-data have read access to file.<br>WINDOWS users: Learn to write correct file path.</p>");
            exit();
        }

        // Load and cache SQL house data:
        $cache = new Cache('engine/cache/houses/sqldata');
        if ($cache->hasExpired()) {
            $house_query = mysql_select_multi('SELECT `players`.`name`, `houses`.`id` FROM `players`, `houses` WHERE `houses`.`owner` = `players`.`id`;');

            $cache->setContent($house_query);
            $cache->save();
        } else
            $house_query = $cache->load();

        $sqmPrice = $house['price_sqm'];
        $house_load = simplexml_load_file($house['house_file']);
        if ($house_query !== false && $house_load !== false) {
            ?>
            <h2>House list</h2>
            <table>
                <tr class="yellow">
                    <td><b>House</b></td>
                    <td><b>Location</b></td>
                    <td><b>Owner</b></td>
                    <td><b>Size</b></td>
                    <td><b>Rent</b></td>
                </tr>

                <?php
                //execute code.
                foreach($house_query as $row)
                    $house_info[(int)$row['id']] = '<a href="characterprofile.php?name='. $row['name'] .'">'. $row['name'] .'</a>';

                foreach ($house_load as $house_fetch){
                    $house_price = (int)$house_fetch['size'] * $sqmPrice;
                    ?>
                    <tr>
                        <td><?php echo htmlspecialchars($house_fetch['name']); ?></td>
                        <td>
                            <?php
                            if (isset($config['towns'][(int)$house_fetch['townid']])) echo htmlspecialchars($config['towns'][(int)$house_fetch['townid']]);
                            else echo '(Missing town)';
                            ?>
                        </td>
                        <td>
                            <?php
                            if (isset($house_info[(int)$house_fetch['houseid']])) echo $house_info[(int)$house_fetch['houseid']];
                            else echo 'None [Available]';
                            ?>
                        </td>
                        <td><?php echo $house_fetch['size']; ?></td>
                        <td><?php echo $house_price; ?></td>
                    </tr>
                    <?php
                }
                ?>
            </table>
            <?php
        } else echo '<p><font color="red">Something is wrong with the cache.</font></p>';
    } else if ($config['ServerEngine'] === 'TFS_10') {
        // Fetch values
        $querystring_id = &$_GET['id'];
        $townid = ($querystring_id) ? (int)$_GET['id'] : $config['houseConfig']['HouseListDefaultTown'];
        $towns = $config['towns'];

        $order = &$_GET['order'];
        $type = &$_GET['type'];

        // Create Search house box
        ?>
        <form action="" method="get" class="houselist">
            <table>
                <tr>
                    <td>Town</td>
                    <td>Order</td>
                    <td>Sort</td>
                </tr>
                <tr>
                    <td>
                        <select name="id">
                        <?php
                        foreach ($towns as $id => $name)
                            echo '<option value="'. $id .'"' . ($townid != $id ?: ' selected') . '>'. $name .'</option>';
                        ?>
                        </select>
                    </td>
                    <td>
                        <select name="order">
                        <?php
                        $order_allowed = array('id', 'name', 'size', 'beds', 'rent', 'owner');
                        foreach($order_allowed as $o)
                            echo '<option value="' . $o . '"' . ($o != $order ?: ' selected') . '>' . ucfirst($o) . '</option>';
                        ?>
                        </select>
                    </td>
                    <td>
                        <select name="type">
                        <?php
                        $type_allowed = array('desc', 'asc');
                        foreach($type_allowed as $t)
                            echo '<option value="' . $t . '"' . ($t != $type ?: ' selected') . '>' . ($t == 'desc' ? 'Descending' : 'Ascending') .'</option>';
                        ?>
                        </select>
                    </td>
                </tr>
                <tr>
                    <td colspan="3">
                        <input type="submit" value="Fetch houses"/>
                    </td>
                </tr>
            </table>
        </form>
        <?php
        if(!in_array($order, $order_allowed))
            $order = 'id';

        if(!in_array($type, $type_allowed))
            $type = 'desc';

        // Create or fetch data from cache
        $cache = new Cache('engine/cache/houses/houses-' . $order . '-' . $type);
        $houses = array();
        if ($cache->hasExpired()) {
            $houses = mysql_select_multi("SELECT `id`, `owner`, `paid`, `warnings`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` ORDER BY {$order} {$type};");
            if ($houses !== false) {
                // Fetch player names
                $playerlist = array();

                foreach ($houses as $h)
                    if ($h['owner'] > 0)
                        $playerlist[] = $h['owner'];

                if (!empty($playerlist)) {
                    $ids = join(',', $playerlist);
                    $tmpPlayers = mysql_select_multi("SELECT `id`, `name` FROM players WHERE `id` IN ($ids);");

                    // Sort $tmpPlayers by player id
                    $tmpById = array();
                    foreach ($tmpPlayers as $p)
                        $tmpById[$p['id']] = $p['name'];

                    for ($i = 0; $i < count($houses); $i++)
                        if ($houses[$i]['owner'] > 0)
                            $houses[$i]['ownername'] = $tmpById[$houses[$i]['owner']];
                }

                $cache->setContent($houses);
                $cache->save();
            }
        } else
            $houses = $cache->load();

        if ($houses !== false || !empty($houses)) {
            // Intialize stuff
            //data_dump($houses, false, "House data");
            ?>
            <table id="housetable">
                <tr class="yellow">
                    <th>Name</th>
                    <th>Size</th>
                    <th>Beds</th>
                    <th>Rent</th>
                    <th>Owner</th>
                    <th>Town</th>
                </tr>
                <?php
                foreach ($houses as $house) {
                    if ($house['town_id'] == $townid) {
                        ?>
                        <tr>
                            <td><?php echo "<a href='house.php?id=". $house['id'] ."'>". $house['name'] ."</a>"; ?></td>
                            <td><?php echo $house['size']; ?></td>
                            <td><?php echo $house['beds']; ?></td>
                            <td><?php echo $house['rent']; ?></td>
                            <?php
                            // Status:
                            if ($house['owner'] != 0)
                                echo "<td><a href='characterprofile.php?name=". $house['ownername'] ."' target='_BLANK'>". $house['ownername'] ."</a></td>";
                            else
                                echo ($house['highest_bidder'] == 0 ? '<td>None</td>' : '<td><b>Selling</b></td>');
                            ?>
                            <td><?php
                            $town_name = &$towns[$house['town_id']];
                            echo ($town_name ? $town_name : 'Specify town id ' . $house['town_id'] . ' name in config.php first.');
                            ?></td>
                        </tr>
                        <?php
                    }
                }
                ?>
            </table>

            <?php
        } else
            echo "<h1>Failed to fetch data from sql->houses table.</h1><p>Is the table empty?</p>";
    } // End TFS 1.0 logic
}
include 'layout/overall/footer.php'; ?>
You don’t need cities in the towns list that characters won’t be created at and players won’t have as their home. You can comment them out as needed.
 
You don’t need cities in the towns list that characters won’t be created at and players won’t have as their home. You can comment them out as needed.
He need rookgaard as rook home and GM island as GM home, he needs these cities to be shown when you search for the player, but he doesn't want them to appear when you go to search for houses for example.

Towns list is defined in config.php

Search for $config['towns'] and remove what you wish.
I think he must want cities to appear when searching for players but not when searching for houses.
If he delete the towns from this list, they'll disappear from house search and player profile, right?
 
He need rookgaard as rook home and GM island as GM home, he needs these cities to be shown when you search for the player, but he doesn't want them to appear when you go to search for houses for example.


I think he must want cities to appear when searching for players but not when searching for houses.
If he delete the towns from this list, they'll disappear from house search and player profile, right?

Yeah, they will also disappear from player profile.

The real solution would be then:

Add:
PHP:
if (($key = array_search('Rookgaard', $config['towns'])) !== false) {
    unset($config['towns'][$key]);
}

if (($key = array_search('GM Island', $config['towns'])) !== false) {
    unset($config['towns'][$key]);
}

At the beginning of the houses.php, just after
PHP:
include 'layout/overall/header.php';
 
Solution
He need rookgaard as rook home and GM island as GM home, he needs these cities to be shown when you search for the player, but he doesn't want them to appear when you go to search for houses for example.


I think he must want cities to appear when searching for players but not when searching for houses.
If he delete the towns from this list, they'll disappear from house search and player profile, right?
You are 100% right. I could live without gm island not being a town however Rookgaard is where people start so I could not remove it from townid.
Yeah, they will also disappear from player profile.

The real solution would be then:

Add:
PHP:
if (($key = array_search('Rookgaard', $config['towns'])) !== false) {
    unset($config['towns'][$key]);
}

if (($key = array_search('GM Island', $config['towns'])) !== false) {
    unset($config['towns'][$key]);
}

At the beginning of the houses.php, just after
PHP:
include 'layout/overall/header.php';
Thanks, I appriciate your help! This was exactly what I was looking for :)

Marked @slaw answer above as solution if anyone would need this in the future!
 
You are 100% right. I could live without gm island not being a town however Rookgaard is where people start so I could not remove it from townid.

Thanks, I appriciate your help! This was exactly what I was looking for :)

Marked @slaw answer above as solution if anyone would need this in the future!
Sorry, I misunderstood. I should;ve known by the Tibiacom layout. Great Job slaw.
 
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