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Lua Zombie Nightmare

Obsdark

Member
Joined
Sep 25, 2011
Messages
213
Reaction score
9
¡¡¡Hey Oh!!!

I'm Making one script who makes each time you kill some tipe of undeads, after some seconds them body's stays in the ground, the body's dissapeard and two of that kind of undead are summon/created instead (the body).

i'm not sure if i'm making it right, it keeps sending me over and over again "error in line 26" which is:

LUA:
local r = t(moveitem.id)

Can you check it a little bit and tell me what's going on with him?, i really apreciate it ;)

LUA:
local t = {
[2853] = "Ghoul",
[2854] = "Ghoul",
[9654] = "Vampire Bride",
[9658] = "Vampire Bride",
[9659] = "Vampire Bride",
[2956] = "Vampire",
[2957] = "Vampire",
[2949] = "mummy",
[2950] = "mummy",
[2951] = "mummy",
[3025] = "lich",
[3026] = "lich",
[2998] = "Banshee",
[2999] = "Banshee",
[3000] = "Banshee",
[9876] = "Zombie",
[9877] = "Zombie",
[8956] = "Grim Reaper",
[8957] = "Grim Reaper",
[6355] = "Blightwalker"
}
local m = {
tm = 10
}
local r = t(moveitem.id)
local function RemoveCorpse()
		if moveitem.itemid == t then
			doRemoveItem(t, 1)
			doSummonCreature(t.monster, pos)
			doSummonCreature(t.monster, pos)
			doSendMagicEffect(topos,12)
		end
		end
function onAddItem(cid, moveitem, tileitem, position)
if getTilePzInfo(t) == 0 then
 			addEvent(RemoveCorpse, m.tm, t)
end
return 1
end

¡Bless, Cheers and Happines!
(Y)(Y)

-Obsdark-
 
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