Distro name: TFS 0.4
Script type:
CreatureEvent
Description of the script
The script should work just as the zombie event works with a few exceptions.
(1) All players must "survive" the zombie waves (or perhaps be given 3 lives to use)
(2) Attacks should be set to X number of waves then all remaining players win on last wave.
(3) Should be able to spawn several creatures, not just zombies
(4) Players MUST fight and kill all zombies, not be kicked on attack only.
(5) if killed should be kicked to a point and allowed to re-enter in X seconds
based on this perhaps?
http://otland.net/f82/zombie-event-new-version-bug-free-updated-128664/
I know its asking a lot but I know it can be done surely
Script type:
CreatureEvent
Description of the script
The script should work just as the zombie event works with a few exceptions.
(1) All players must "survive" the zombie waves (or perhaps be given 3 lives to use)
(2) Attacks should be set to X number of waves then all remaining players win on last wave.
(3) Should be able to spawn several creatures, not just zombies
(4) Players MUST fight and kill all zombies, not be kicked on attack only.
(5) if killed should be kicked to a point and allowed to re-enter in X seconds
based on this perhaps?
http://otland.net/f82/zombie-event-new-version-bug-free-updated-128664/
I know its asking a lot but I know it can be done surely