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Raid Zulazza the Corruptor, Chizzoron the Distorter Raid.

Bonnen888

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Joined
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Zulazza the corruptor and Chizzoron the distorter raid and monsters.

Make a file named raids/Zulazza the Corruptor.xml
chizzoronthedistorter.gif
zulazzathecorruptor.gif
orcmarauder.gif

PHP:
<?xml version="1.0" encoding="utf-8"?>
<raid>
  <!--Announcements-->
  <announce delay="1000" type="Event" message="A massive orc force is gathering at the gates of Zzaion." />
  <announce delay="60000" type="Event" message="Orc reinforcements have arrived at the gates of Zzaion! The gates are under heavy attack!." />
  <announce delay="180000" type="Event" message="More orc reinforcements have arrived at the gates of Zzaion! The gates are under heavy attack!." />
  <announce delay="780000" type="Event" message="The gates to Zzaion have been breached! Orcs are invading the city!." />
  <announce delay="1380000" type="Event" message="More orcs have arrived in Zzaion! The city is under attack! Strong lizard leaders have come to defend the city." />
<!--Single Spawns-->
  <singlespawn delay="1380000" name="Zulazza the Corruptor" x="33347" y="31610" z="1" />
  <singlespawn delay="1380000" name="Chizzoron the Distorter" x="33348" y="31609" z="4" />
  <singlespawn delay="780000" name="Cublarc the Plunderer" x="33237" y="31459" z="7" />
<areaspawn delay="60000" fromx="33237" fromy="31459" fromz="7" tox="33337" toy="31491" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
        <areaspawn delay="780000" fromx="33234" fromy="31491" fromz="7" tox="33266" toy="31530" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
        <areaspawn delay="920000" fromx="33237" fromy="31459" fromz="7" tox="33337" toy="31491" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
        <areaspawn delay="950000" fromx="33234" fromy="31491" fromz="7" tox="33266" toy="31530" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
</raid>

Go in your raids/raids.xml and add this line.
PHP:
<raid name="Zulazza the Corruptor" file="Zulazza the Corruptor.xml" interval2="30" margin="1000" enabled="yes"/>

Chizzoron the Distorter:
chizzoronthedistorter.gif

PHP:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Chizzoron the Distorter" nameDescription="Chizzoron the Distorter" race="blood" experience="7500" speed="340" manacost="0"> 
    <health now="8500" max="8500"/> 
    <look type="340" corpse="11316"/> 
    <targetchange interval="5000" chance="8"/> 
    <strategy attack="100" defense="0"/> 
    <flags> 
        <flag summonable="0"/> 
        <flag attackable="1"/> 
        <flag hostile="1"/> 
        <flag illusionable="0"/> 
        <flag convinceable="0"/> 
        <flag pushable="0"/> 
        <flag canpushitems="1"/> 
        <flag canpushcreatures="1"/> 
        <flag targetdistance="1"/> 
        <flag staticattack="90"/> 
        <flag runonhealth="0"/> 
     </flags> 
<attacks> 
<attack name="melee" interval="2000" skill="100" attack="90"/> 
<attack name="fire" interval="2000" chance="20" range="7" radius="1" target="1" max="-500"> 
<attribute key="shootEffect" value="fire"/> 
<attribute key="areaEffect" value="firearea"/> 
</attack> 
<attack name="fire" interval="2000" chance="10" range="7" radius="4" target="1" max="-960"> 
<attribute key="shootEffect" value="fire"/> 
<attribute key="areaEffect" value="firearea"/> 
</attack> 
    <attack name="energy" interval="2000" chance="15" range="7" target="1" max="-800"> 
      <attribute key="shootEffect" value="energyball"/> 
      <attribute key="areaEffect" value="energy"/> 
      </attack> 
</attacks> 
    <defenses armor="55" defense="85"> 
<defense name="invisible" interval="1000" chance="10" duration="3000"> 
<attribute key="areaEffect" value="redshimmer"/> 
        </defense> 
    </defenses> 
<elements> 
<element holyPercent="20"/> 
<element energyPercent="25"/> 
<element deathPercent="-10"/> 
<element earthPercent="-10"/> 
</elements> 
<immunities> 
<immunity fire="1"/> 
<immunity invisible="1"/> 
</immunities> 
<summons maxSummons="2"> 
<summon name="Lizard Dragon Priest" interval="2000" chance="20" max="2"/> 
</summons> 
<loot> 
<item id="2149" countmax="2" chance="25000"/><!-- small emerald --> 
<item id="5881" chance="22500"/><!-- lizard scale --> 
<item id="9971" countmax="2" chance="10000"/><!-- gold ingot --> 
    <item id="1987" chance="100000"><!-- bag --> 
        <inside> 
        <item id="11117" chance="250"/><!-- Crystal Boots --> 
        <item id="2155" chance="1000"/><!-- green gem --> 
        <item id="2492" chance="550"/><!-- dsm  --> 
        </inside> 
    </item> 
</loot> 
</monster>

PHP:
<monster name="Chizzoron the Distorter" file="8.54/chizzoron the distorter.xml"/>

Zulazza the Corruptor:
zulazzathecorruptor.gif

PHP:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Zulazza the Corruptor" nameDescription="Zulazza the Corruptor" race="blood" experience="9800" speed="210" manacost="0"> 
<health now="28000" max="28000"/> 
<look type="334" corpse="11107"/> 
<targetchange interval="5000" chance="8"/> 
<strategy attack="100" defense="0"/> 
<flags> 
<flag summonable="0"/> 
<flag attackable="1"/> 
<flag hostile="1"/> 
<flag illusionable="1"/> 
<flag convinceable="0"/> 
<flag pushable="0"/> 
<flag canpushitems="1"/> 
<flag canpushcreatures="0"/> 
<flag targetdistance="1"/> 
<flag staticattack="80"/> 
<flag runonhealth="0"/> 
</flags> 
<attacks> 
    <attack name="melee" interval="2000" min="-300" max="-2088"/> 
<attack name="earth" interval="2000" chance="21" range="7" radius="3" target="1" min="-212" max="-523"> 
<attribute key="areaEffect" value="smallplants"/> 
<attribute key="shootEffect" value="earth"/> 
</attack> 
<attack name="physical" interval="2000" chance="21" range="7" radius="4" target="1" min="-749" max="-1211"> 
<attribute key="areaEffect" value="groundshaker"/> 
<attribute key="shootEffect" value="suddendeath"/> 
</attack> 
<attack name="earth" interval="2100" chance="25" range="7" radius="4" target="1" min="-435" max="-643"> 
<attribute key="areaEffect" value="carniphila"/> 
<attribute key="shootEffect" value="earth"/> 
</attack> 
<attack name="physical" interval="2100" chance="25" range="7" radius="4" target="1" min="-252" max="-568"> 
<attribute key="areaEffect" value="poff"/> 
<attribute key="shootEffect" value="suddendeath"/> 
</attack> 
<attack name="poison" interval="2100" chance="25" range="7" radius="4" target="1" min="-300" max="-831"> 
<attribute key="areaEffect" value="poison"/> 
<attribute key="shootEffect" value="poison"/> 
</attack> 
<attack name="cursecondition" interval="2000" chance="21" length="7" spread="0" min="-3" max="-353"> 
<attribute key="areaEffect" value="smallclouds"/> 
</attack> 
        <attack name="speed" interval="1300" chance="10" range="7" speedchange="-500" duration="10000"> 
            <attribute key="areaEffect" value="redshimmer"/> 
        </attack> 
<attack name="manadrain" interval="3000" chance="12" range="7" target="1" min="-50" max="-128"> 
<attribute key="areaEffect" value="greenshimmer"/> 
</attack> 
</attacks> 
<defenses armor="96" defense="119"> 
        <defense name="healing" interval="2000" chance="28" min="500" max="840"> 
<attribute key="areaEffect" value="blueshimmer"/> 
        </defense> 
    </defenses> 
<elements> 
<element holyPercent="20"/> 
<element deathPercent="30"/> 
<element energyPercent="30"/> 
<element icePercent="20"/> 
</elements> 
<immunities> 
<immunity earth="1"/> 
<immunity paralyze="1"/> 
<immunity invisible="1"/> 
<immunity energy="1"/> 
</immunities> 
<loot> 
<item id="2148" countmax="41" chance="66000"/> --gold 
<item id="2148" countmax="47" chance="56000"/> --gold 
<item id="2152" countmax="21" chance="16000"/> --platinum coin 
<item id="5944" countmax="5"  chancemax="9000"/> --soul orb 
<item id="9971" countmax="3" chance="10000"/> --gold ignot 
<item id="7632" countmax="2" chance="4000"/> --giant shimmer~ pearl 
<item id="8891" chance="3000"/> --paladin armor 
<item id="2515" chance="9800"/> --guardian shield 
<item id="8882" chance="2500"/> --earthborn giant armor 
<item id="7591" chance="9800"/> --GHP 
<item id="1987" chance="100000"> --bag 
<inside>     
<item id="7440" chance="7000"/> --mastermind potion 
<item id="2127" chance="14400"/> --emerald bangle 
<item id="9810" chance="5800"/> --rusty armor :rare: 
<item id="2528" chance="4000"/> --tower shield 
<item id="11118" chance="1200"/> --dragon scale boots 
<item id="7590" chance="9800"/> --GMP 
<item id="2153" chance="3000"/> --violet gem 
<item id="2154" chance="6000"/> --yellow gem 
<item id="8472" chance="9800"/> --GSP 
<item id="2155" chance="6800"/> --green gem 
<item id="2156" chance="6800"/> --red gem 
<item id="2514" chance="3000"/> --mastermind shield 
<item id="8473" chance="9800"/> --UHP 
<item id="2158" chance="6800"/> --blue gem 
</inside> 
</item> 
</loot> 
</monster>

PHP:
<monster name="Zulazza the Corruptor" file="8.54/zulazza the corruptor.xml"/>

Cublarc the Plunderer:
orcmarauder.gif


PHP:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Cublarc the Plunderer" nameDescription="Cublarc the Plunderer" race="blood" experience="400" speed="390" manacost="0"> 
    <health now="400" max="400"/> 
    <look type="342" corpse="11251"/> 
    <targetchange interval="5000" chance="8"/> 
    <strategy attack="100" defense="0"/> 
    <flags> 
        <flag summonable="0"/> 
        <flag attackable="1"/> 
        <flag hostile="1"/> 
        <flag illusionable="0"/> 
        <flag convinceable="0"/> 
        <flag pushable="0"/> 
        <flag canpushitems="1"/> 
        <flag canpushcreatures="1"/> 
        <flag targetdistance="1"/> 
        <flag staticattack="90"/> 
        <flag runonhealth="0"/> 
    </flags> 
    <attacks> 
        <attack name="melee" interval="2000" skill="45" attack="70"/> 
        <attack name="physical" interval="2000" chance="50" range="7" min="-85" max="-125"> 
            <attribute key="shootEffect" value="arrow"/> 
        </attack> 
    </attacks> 
    <defenses armor="20" defense="45"> 
        <defense name="speed" interval="1000" chance="7" speedchange="690" duration="4000"> 
            <attribute key="areaEffect" value="redshimmer"/> 
        </defense> 
    </defenses> 
    <elements> 
        <element energyPercent="1"/> 
        <element holyPercent="1"/> 
        <element earthPercent="-1"/> 
        <element deathPercent="-1"/> 
    </elements> 
    <immunities> 
        <immunity invisible="1"/> 
        <immunity paralyze="1"/> 
    </immunities> 
    <voices interval="5000" chance="10"> 
        <voice sentence="Orc arga Huummmak!"/> 
    </voices> 
    <loot>
        <item id="2148" countmax="50" chance="15000"/><!-- gold coin --> 
        <item id="2428" chance="29500"/> 
        <item id="2666" countmax="2" chance="9000"/> 
        <item id="2456" chance="6000"/> 
        <item id="2425" chance="7500"/> 
        <item id="11317" chance="4000"/> 
        <item id="8857" chance="1000"/> 
        <item id="11338" chance="500"/><!-- disgusting trophy -->
    </loot> 
</monster>

PHP:
<monster name="Cublarc the Plunderer" file="8.54/Cublarc the Plunderer.xml"/>
 
Last edited:
Zulazza the Corruptor script:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zulazza the Corruptor" nameDescription="zulazza the corruptor" race="blood" experience="9800" speed="270" manacost="0">
<health now="28000" max="28000"/>
<look type="334" corpse="11104"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-300" max="-2088"/>
<attack name="earth" interval="2000" chance="21" range="7" radius="3" target="1" min="-212" max="-523">
<attribute key="areaEffect" value="smallplants"/>
<attribute key="shootEffect" value="earth"/>
</attack>
<attack name="physical" interval="2000" chance="21" range="7" radius="4" target="1" min="-749" max="-1211">
<attribute key="areaEffect" value="groundshaker"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="earth" interval="2100" chance="25" range="7" radius="4" target="1" min="-435" max="-643">
<attribute key="areaEffect" value="carniphila"/>
<attribute key="shootEffect" value="earth"/>
</attack>
<attack name="physical" interval="2100" chance="25" range="7" radius="4" target="1" min="-252" max="-568">
<attribute key="areaEffect" value="poff"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="poison" interval="2100" chance="25" range="7" radius="4" target="1" min="-300" max="-831">
<attribute key="areaEffect" value="poison"/>
<attribute key="shootEffect" value="poison"/>
</attack>
<attack name="cursecondition" interval="2000" chance="21" length="7" spread="0" min="-3500" max="-6800">
<attribute key="areaEffect" value="smallclouds"/>
</attack>
<attack name="speed" interval="1300" chance="10" range="7" speedchange="-500" duration="10000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="manadrain" interval="3000" chance="12" range="7" target="1" min="-50" max="-128">
<attribute key="areaEffect" value="greenshimmer"/>
</attack>
</attacks>
<defenses armor="96" defense="119">
<defense name="healing" interval="2000" chance="28" min="500" max="840">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="20"/>
<element deathPercent="30"/>
<element energyPercent="30"/>
<element icePercent="20"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity energy="1"/>
</immunities>
<loot>
<item id="2148" countmax="41" chance="66000"/> --gold
<item id="2148" countmax="47" chance="56000"/> --gold
<item id="2152" countmax="21" chance="16000"/> --platinum coin
<item id="5944" countmax="5" chancemax="9000"/> --soul orb
<item id="9971" countmax="3" chance="10000"/> --gold ignot
<item id="7632" countmax="2" chance="4000"/> --giant shimmer~ pearl
<item id="8891" chance="3000"/> --paladin armor
<item id="2515" chance="9800"/> --guardian shield
<item id="8882" chance="800"/> --earthborn giant armor
<item id="7591" chance="9800"/> --GHP
<item id="1987" chance="100000"> --bag
<inside>
<item id="7440" chance="7000"/> --mastermind potion
<item id="2127" chance="14400"/> --emerald bangle
<item id="9810" chance="5800"/> --rusty armor :rare:
<item id="2528" chance="4000"/> --tower shield
<item id="11114" chance="800"/> --dragon scale boots
<item id="7590" chance="9800"/> --GMP
<item id="2153" chance="3000"/> --violet gem
<item id="2154" chance="6000"/> --yellow gem
<item id="8472" chance="9800"/> --GSP
<item id="2155" chance="6800"/> --green gem
<item id="2156" chance="6800"/> --red gem
<item id="2514" chance="2000"/> --mastermind shield
<item id="8473" chance="9800"/> --UHP
<item id="2158" chance="6800"/> --blue gem
</inside>
</item>
</loot>
</monster>
 
Last edited:
Zulazza the Corruptor

Lua:
<attack name="cursecondition" interval="2000" chance="21" length="7" spread="0" min="-3500" max="-6800">

rolf ^^ 3,5 k 6,8 k ^^
 
There's a 10 minutes gap between 3rd and 4th warning, and between 4th and 5th, so you have to change the delay spawn.

Also added the orcs spawns so its now 100 % like on Global :thumbup:

Code:
<?xml version="1.0" encoding="utf-8"?>
<raid>
  <!--Announcements-->
  <announce delay="1000" type="Event" message="A massive orc force is gathering at the gates of Zzaion." />
  <announce delay="60000" type="Event" message="Orc reinforcements have arrived at the gates of Zzaion! The gates are under heavy attack!." />
  <announce delay="180000" type="Event" message="More orc reinforcements have arrived at the gates of Zzaion! The gates are under heavy attack!." />
  <announce delay="780000" type="Event" message="The gates to Zzaion have been breached! Orcs are invading the city!." />
  <announce delay="1380000" type="Event" message="More orcs have arrived in Zzaion! The city is under attack! Strong lizard leaders have come to defend the city." />
<!--Single Spawns-->
  <singlespawn delay="1380000" name="Zulazza the Corruptor" x="33347" y="31610" z="1" />
  <singlespawn delay="1380000" name="Chizzoron the Distorter" x="33348" y="31609" z="4" />
      <areaspawn delay="780000" fromx="33237" fromy="31459" fromz="7" tox="33337" toy="31491" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
        <areaspawn delay="780000" fromx="33234" fromy="31491" fromz="7" tox="33266" toy="31530" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
        <areaspawn delay="1380000" fromx="33237" fromy="31459" fromz="7" tox="33337" toy="31491" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
        <areaspawn delay="1380000" fromx="33234" fromy="31491" fromz="7" tox="33266" toy="31530" toz="7">
    <monster name="orc" amount="15" />
    <monster name="orc spearman" amount="20" />
    <monster name="orc warrior" amount="20" />
    <monster name="orc maraduer" amount="10" />
    <monster name="orc shaman" amount="15" />
    <monster name="orc berserker" amount="15" />
    <monster name="orc leader" amount="10" />
    <monster name="orc warlord" amount="5" />
  </areaspawn>
</raid>
 
Last edited:
Wrong Cublarc the Plunderer

This is Correct Script

Code:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Cublarc the Plunderer" nameDescription="Cublarc the Plunderer" race="blood" experience="400" speed="390" manacost="0"> 
    <health now="400" max="400"/> 
    <look type="342" corpse="11251"/> 
    <targetchange interval="5000" chance="8"/> 
    <strategy attack="100" defense="0"/> 
    <flags> 
        <flag summonable="0"/> 
        <flag attackable="1"/> 
        <flag hostile="1"/> 
        <flag illusionable="0"/> 
        <flag convinceable="0"/> 
        <flag pushable="0"/> 
        <flag canpushitems="1"/> 
        <flag canpushcreatures="1"/> 
        <flag targetdistance="1"/> 
        <flag staticattack="90"/> 
        <flag runonhealth="0"/> 
    </flags> 
    <attacks> 
        <attack name="melee" interval="2000" skill="45" attack="70"/> 
        <attack name="physical" interval="2000" chance="50" range="7" min="-85" max="-125"> 
            <attribute key="shootEffect" value="arrow"/> 
        </attack> 
    </attacks> 
    <defenses armor="20" defense="45"> 
        <defense name="speed" interval="1000" chance="7" speedchange="690" duration="4000"> 
            <attribute key="areaEffect" value="redshimmer"/> 
        </defense> 
    </defenses> 
    <elements> 
        <element energyPercent="1"/> 
        <element holyPercent="1"/> 
        <element earthPercent="-1"/> 
        <element deathPercent="-1"/> 
    </elements> 
    <immunities> 
        <immunity invisible="1"/> 
        <immunity paralyze="1"/> 
    </immunities> 
    <voices interval="5000" chance="10"> 
        <voice sentence="Orc arga Huummmak!"/> 
    </voices> 
    <loot>
        <item id="2148" countmax="50" chance="15000"/><!-- gold coin --> 
        <item id="2428" chance="29500"/> 
        <item id="2666" countmax="2" chance="9000"/> 
        <item id="2456" chance="6000"/> 
        <item id="2425" chance="7500"/> 
        <item id="11317" chance="4000"/> 
        <item id="8857" chance="1000"/> 
        <item id="11338" chance="500"/><!-- disgusting trophy -->
    </loot> 
</monster>
 
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