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[10.77][TFS 1.2] ORTS, a real map project

thanks <3

hey when i download the distro and mysql i did setting my databse and config turn tfs and it shutdown

forget it i fix it!

talkaction wont work when i make items id or name

solved sorry for spam
 
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Hello,

I am trying to set this up as a personal freemium server (i.e. I would be the only one on it) However I cannot seem to get it to run. After I set everything up I keep getting and invalid Username/Password error.

A couple of questions:

Is there a default account associated with this server? If not, is there a SQL file that sets this up for this server?
Is there a non website Account Manager?
What client does this use? (I thought 10.41, however a later reply by the OP states 10.21 which I cannot find)
Is there any kind of tutorial on how to get this particular server to run?

Regarding the Username Password issue, my config.lua is already set to plain as the encryption type, so that is not the problem.

I do not use phpMyAdmin for MySQL nor do I use Apache for PHP. I use a IIS server for PHP and MySQL Workbench.

Any help would be appreciated.
 
Is there a default account associated with this server? If not, is there a SQL file that sets this up for this server?
Is there a non website Account Manager?
What client does this use? (I thought 10.41, however a later reply by the OP states 10.21 which I cannot find)
Is there any kind of tutorial on how to get this particular server to run?

Regarding the Username Password issue, my config.lua is already set to plain as the encryption type, so that is not the problem.

I do not use phpMyAdmin for MySQL nor do I use Apache for PHP. I use a IIS server for PHP and MySQL Workbench.

Any help would be appreciated.

no default account, sql file: https://github.com/otland/forgottenserver/blob/master/schema.sql
there is no account manager in tfs 1.0
it uses client 10.41 if you download the exe from here: http://nightlies.otland.net/
use this config.lua : https://raw.githubusercontent.com/otland/forgottenserver/master/config.lua
note: tfs 1.0 doesn't allows plain passwords anymore

small tuto:
get "data" folder from github
get config.lua from the link I sent above
change map name and sql details
import the sql file from above
get binary from link above as well
get dll's from: http://otland.net/threads/opentibia-dll-pack-v2-0.155310/
install either Znote or DevAAC and make accounts&characters to play
 
I'm having the strangest problem.... Monster Don't attack no one... they do follow you and stand beside you, heal and stuff but they won't attack you physically nor use spells against you even do they are correct in their respective .xml files, after half an hour if you are lucky if you got hit a couple times (physical hit no spells). I haven't moved anything, just as this pack came out of the source https://github.com/PrinterLUA/FORGOTTENSERVER-ORTS 3 days ago. Also using TFS 1.0 right from the source (commit 1641) with no problems or errors posted while compiling or while running the server with this package. The only problem is, the monsters won't attack, none of them, just follow you around and heal and hi maybe ones every half hour "if, and that is a big IF they do".... Haven't move anything with the flags or nothing and players are as players (not tutors/gms/gods).

Groups xml and everything is just like out of the box....
Code:
<groups>
    <group id="1" name="player" flags="0" access="0" maxdepotitems="0" maxvipentries="0" />
    <group id="2" name="gamemaster" flags="137438953471" access="1" maxdepotitems="0" maxvipentries="200" />
    <group id="3" name="god" flags="272730398714" access="1" maxdepotitems="0" maxvipentries="200" />
</groups>

and players set as players.... so, any ideas? I'm totally lost here... no errors logs, no nothing =(

I'm having the strangest problem.... Monster Don't attack no one... they do follow you and stand beside you, heal and stuff but they won't attack you physically nor use spells against you even do they are correct in their respective .xml files, after half an hour if you are lucky if you got hit a couple times (physical hit no spells). I haven't moved anything, just as this pack came out of the source https://github.com/PrinterLUA/FORGOTTENSERVER-ORTS 3 days ago. Also using TFS 1.0 right from the source (commit 1641) with no problems or errors posted while compiling or while running the server with this package. The only problem is, the monsters won't attack, none of them, just follow you around and heal and hi maybe ones every half hour "if, and that is a big IF they do".... Haven't move anything with the flags or nothing and players are as players (not tutors/gms/gods).

Groups xml and everything is just like out of the box....
Code:
<groups>
    <group id="1" name="player" flags="0" access="0" maxdepotitems="0" maxvipentries="0" />
    <group id="2" name="gamemaster" flags="137438953471" access="1" maxdepotitems="0" maxvipentries="200" />
    <group id="3" name="god" flags="272730398714" access="1" maxdepotitems="0" maxvipentries="200" />
</groups>

and players set as players.... so, any ideas? I'm totally lost here... no errors logs, no nothing =(

I noticed something else, the first time the monster sees me he does do physical hit damage (no spells) but direct physical skill.... but after that first hit, nothing.... let's say I go up the stairs and there are 3 hydras, I get hit from them, but after that first hit from them I can stay there all day and nothing happens, but if I go back down the stairs and come up again, they hit me one time and then stay hunting me without doing any damage to me..... hope someone can help me out to figure this out.
 
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I'm having the strangest problem.... Monster Don't attack no one... they do follow you and stand beside you, heal and stuff but they won't attack you physically nor use spells against you even do they are correct in their respective .xml files, after half an hour if you are lucky if you got hit a couple times (physical hit no spells). I haven't moved anything, just as this pack came out of the source https://github.com/PrinterLUA/FORGOTTENSERVER-ORTS 3 days ago. Also using TFS 1.0 right from the source (commit 1641) with no problems or errors posted while compiling or while running the server with this package. The only problem is, the monsters won't attack, none of them, just follow you around and heal and hi maybe ones every half hour "if, and that is a big IF they do".... Haven't move anything with the flags or nothing and players are as players (not tutors/gms/gods).

Groups xml and everything is just like out of the box....
Code:
<groups>
    <group id="1" name="player" flags="0" access="0" maxdepotitems="0" maxvipentries="0" />
    <group id="2" name="gamemaster" flags="137438953471" access="1" maxdepotitems="0" maxvipentries="200" />
    <group id="3" name="god" flags="272730398714" access="1" maxdepotitems="0" maxvipentries="200" />
</groups>

and players set as players.... so, any ideas? I'm totally lost here... no errors logs, no nothing =(


This was a bug that was reported and fixed a few days ago. Try this executable and see if the problem has been fixed.
 
Thanks, I'm going to give it a try an get back to you on the results =)

This was a bug that was reported and fixed a few days ago. Try this executable and see if the problem has been fixed.
Man you are awesome, I really appreciate and thank you for your help. You were right, I just compiled the newest commit and it works!!!
 
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no default account, sql file: https://github.com/otland/forgottenserver/blob/master/schema.sql
there is no account manager in tfs 1.0
it uses client 10.41 if you download the exe from here: http://nightlies.otland.net/
use this config.lua : https://raw.githubusercontent.com/otland/forgottenserver/master/config.lua
note: tfs 1.0 doesn't allows plain passwords anymore

small tuto:
get "data" folder from github
get config.lua from the link I sent above
change map name and sql details
import the sql file from above
get binary from link above as well
get dll's from: http://otland.net/threads/opentibia-dll-pack-v2-0.155310/
install either Znote or DevAAC and make accounts&characters to play

This did it! Thank you a million times!

Seems I've run into another issue. Now the server will randomly stop working. (I'm under windows 7 home 64 bit.) The crash log states the fault module to be C:\Windows\System32\Kernelbase.dll

There isn't any recognizable actions that cause the crash, nor is there an actual error code (current code is 0x00000000)

I've ensured it runs with full admin privilege. Any other help would be appreciated.
 
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I did a lot of testing and troubleshooting. I then tried the 32 bit server and the problem vanished.

Seems there may be trouble with the 64 bit nightly build.
 
Can someone help me with github tfs 1.0, i have downloaded the server files + rl map and all the npc's ( i believe i have 700+ of them).
but when i run the server after a few minutes it crash, and i realy dont know what to do about it, i compiled it and everything and still it keeps crashing.
i tryd to remove all npc's and put them back in in alphabetic order and there is some problem with the npc's that starts with a t but i cant find what npc it is or what the problem is,

if someone has the full npc pack for 1.0 client 10.41 i would be very happy, or if someone know what the problem is that can help me out.

Regards
 
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Hello, i will test and work but i got a little bug, when the player got level up dont work the gaincap function, the player dont gain cap, why happend that?

thanks!
 
Ok. So far I installed my TFS 1.0, read tutorials and watched video and finally managed to:
download the forgottenserver and last release executable file, fix the Znote site for accounting after installing xampp and configuring DB for the site and for the server...and also the server starts. The point is that i can't login, nor with normal client, nor with OTclient.

Even if i opened the port 7171 and 7272 both TCP and UDP and both allowing connection in entrance or exit, i receive the following error when I try to login after creating the carachter through the site:

Code:
Lua Script Error: [CreatureScript Interface]
data/creaturescripts/scripts/others/firstitems.lua:onLogin
data/creaturescripts/scripts/others/firstitems.lua:30: attempt to index local 'p
layer' (a number value)
stack traceback:
        [C]: in function '__index'
        data/creaturescripts/scripts/others/firstitems.lua:30: in function <data
/creaturescripts/scripts/others/firstitems.lua:29>
Test Player has logged out.


I tried a lot of stuff, checked the forum (that's why I allowed the 7171 and 7172 connections) but nothing work....i have no more clues...any help?
 
thx for ur reply....but...where can I get 1.1? coz from the links in the main page i took all the latest release....i thought it was the most updated...

thx for ur reply....but...where can I get 1.1? coz from the links in the main page i took all the latest release....i thought it was the most updated...
dunno why i can't edit, anyway i found it, now i try to make it work.

Why i have only Report and Reply, where is EDIT? This double posting makes me feel terrible!
anyway, i just downloaded 1.1 from here: http://otland.net/threads/compiling...-32-bits-pics-and-lots-of-explanation.204532/

and put in the folder the last release x64 file took here (since i have a 64bit system): http://nightlies.otland.net/
i also mod the Lua config, and the server starts, but i have the same error (row 4 this time).

thx to chris i solved everything, it was a question of the argument which was not passed as cid
 
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Hi

I need help with a small problem ...

I am using :
TFS Version 1.0
Global map FORGOTTENSERVER - ORTS
Site zNote AAC 1.5

The server operates normally , I can login with a character within the game appear as rentable houses ...

however in phpmyadmin the table HOUSES and HOUSES LIST table is blank ....

It is not possible to search the houses through the site

House.xml already checked the file inside the folder WORLD and is all right ...

Can someone help me ?
 
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