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    [France] [7.4] Realistic-War - ONLINE

    I click on the website but it keeps loading and loading, why is it doing that? I can go on other websites perfectly. I wanna play :), looks like a nice server.
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    ObjectBuilder [10.32]

    Mate I downloaded mine here: https://github.com/ottools/ItemEditor/releases/tag/v0.3.7 But I got a problem when I open the items.otb I get "Could not find a plugin that could handle client version 20" :/
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    Supermannet and I recommend to just reset it as soon as possible because we wanna play :D
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    I am not Greg lol, you have gotten me mixed up with someone in your head. I am Denziz / Kappe xD
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    Haha hello Sven den barbariske. Sorry that you died from the hydras, you basically trapped yourself.
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    Seriously dude, who are you to judge when you don't even have your own OT server haha. And if you have, go work on it instead of just whining and being rude. WoT's staff team is working their best to improve the server with daily updates and it's nice community.
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    Sure you can criticism it but please tell us how to improve instead of just 24/7 camp this thread with bad things.
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    Well I think you are wrong, it's a great server with a lovely community. Please instead of just insult the server tell us what it can improve. LONG LIVE WORLD OF LASTWAR!
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    [Sweden]World of Lastwar :: Official server opening ||20th DEC || New Beginning

    bump for @World Lastwar Really nice server, I enjoy playing it because the community is so lovely and it isnt pay to win either :D
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    Solved Frag Rewards

    <event type="kill" name="FragReward" value="fragreward.lua"/> maybe you are missing an s at the end in the xml value thingy? The value in the xml file has to be equal to your .lua script name.
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    Hp and Mp bonus

    @anormalius Well maybe I can do this for you, what tfs version are you using and you want two separate items one which adds +15% hp bonus and the other which adds +15% mana bonus?
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    Lua Get and set magic/skill rate?

    bump
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    Lua Get and set magic/skill rate?

    Hello I was just wondering if there is someway to get/set the players magic/skill rate? I am using the latest tfs version. Which is https://github.com/otland/forgottenserver I believe. Kind regards, Denziz.
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    Solved Comparing numbers problem

    @Non Sequitur Thanks mate it is working :D
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    Solved Still receiving the rewarditem onAdvance

    @Xagul @Danger II @Cornex Thanks guys for all the help I have gotten from you guys :D The problem is solved.
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    Solved Comparing numbers problem

    I am trying to compare the three skills (axe, sword and club) to see which skill is the highest. It prints out correctly the numbers from the mysql database but I keep getting the knight axe... Code: local skillAxeQuery = db.storeQuery("SELECT skill_axe FROM players WHERE id = " ...
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    Solved Still receiving the rewarditem onAdvance

    @Danger II I appreciate your help but I am not looking for a finished script, I want to learn to script xD @Xagul I tried your code but nothing happens, no errors in the console or anything. Maybe I should try to debug it and check where the code stops at? Updated code: function...
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    Solved Still receiving the rewarditem onAdvance

    @Cornex Nice mate it works, but how would I make it so the if statements are separate? Tried this but it doesnt work. I dont get anything and no errors. function onAdvance(cid, skill, oldlevel, newlevel) local storage = 12345 local player = Player(cid) local vocation =...
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    Solved Still receiving the rewarditem onAdvance

    @Cornex Error at line 6: Vocation is a nil value. Updated code: local storage = 1234 function onAdvance(cid, skill, oldlevel, newlevel) local player = Player(cid) local vocation = Vocation(player:getVocation()) if vocation:getId() == 1 or vocation:getId() == 5 and skill ==...
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    Solved Still receiving the rewarditem onAdvance

    @Cornex Thats what I thought too haha, I just changed it and tested it. Still not working :/
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