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  1. D

    OT Client for mobile?

    Yeah you probably won't be seeing a real stable OT client for mobile any time soon, your best bet would be remote PC control
  2. D

    Help me, with RME

    Use remeres. Compatible up to 10.98, if opening it doesn't work try the import feature
  3. D

    [Gesior 2012] [TFS 1.2] Buy tibia coins

    I created an new column "premium_points" -!: it worked fine; just make sure it isn't null by default or it won't update.
  4. D

    100% custom world project, first attempt!

    It's a housing neighborhood Thanks :D any better?
  5. D

    100% custom world project, first attempt!

    like I said, first attempt, thanks I'm trying to make the game map more realistic
  6. D

    100% custom world project, first attempt!

    Well here's my first attempt at mapping! RPG/Fantasy style map.
  7. D

    What makes you who you are?

    I thought I was alone...
  8. D

    [Mod] Random Item Stats

    Killing monsters, items aren't enchanted (Ever). tiers['rare'] = { color = 66, -- color of 'RARE' text extra = {0, 0}, attrNames = true, -- show attribute names instead of rare chance = { [1] = 95000, [2] = 98000 -- chance for 2nd stat }
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    Lua New currency (GOLD NUGGET) script

    Awesome, thanks! Appreciate it :)
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    Lua New currency (GOLD NUGGET) script

    tfs 0.3.6 local coins = { [ITEM_GOLD_COIN] = { to = ITEM_PLATINUM_COIN, effect = TEXTCOLOR_YELLOW }, [ITEM_PLATINUM_COIN] = { from = ITEM_GOLD_COIN, to = ITEM_CRYSTAL_COIN, effect = TEXTCOLOR_LIGHTBLUE }, [ITEM_CRYSTAL_COIN] = { from =...
  11. D

    [Mod] Random Item Stats

    Removed ALL bags, now: [18/05/2014 13:27:56] [Error - CreatureScript Interface] [18/05/2014 13:27:56] In a timer event called from: [18/05/2014 13:27:56] buffer:eek:nKill [18/05/2014 13:27:56] Description: [18/05/2014 13:27:56] [string "loadBuffer"]:53: attempt to compare number with nil...
  12. D

    [Mod] Random Item Stats

    Same ^ tfs 0.3.6
  13. D

    NPC FURNITURE SELLER (Builder, requires supplies)

    Currently sells: Big table, red and green cushioned chairs, red/green/blue/white/yellow/purple tapestry. Required items are Wood (5901) and pieces of cloth matching the tapestry or chair. in \npc add Bob the builder.xml <?xml version="1.0" encoding="UTF-8"?> <npc name="Bob the builder"...
  14. D

    Have the NPC remove 2 different items?

    SOLVED
  15. D

    Make monster throw an item on the ground at you?

    Is there an <attacks> that throws a specific item ID on the ground under the target, like a demon throw's a fire field <attack name="firefield" interval="1000" chance="45" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack>
  16. D

    Open my spawn.xml only to find this:

    NUL NUL NUL ... goes on for a while.
  17. D

    NPC Acu NPC'S [Attack & Defense refiner]

    20:02 Reynolds: If you want refine some weapon, please place it in your left hand. and then write continue. 20:02 GOD Drixo [350]: continue I don't have a global.lua , so I don't know where to add: function isWeapon(uid) return isInArray({1,2,3}, getItemWeaponType(uid)) end After adding it...
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    Loot rate %? 0.3.6

    My loot rate is set at 2.0 , so what would ~~chance="1000" , or chance="2000"~~ equate to in %?
  19. D

    NPC Acu NPC'S [Attack & Defense refiner]

    tfs 0.3.6 [07/05/2014 21:27:04] [Error - LuaScriptInterface::loadFile] data/npc/scripts/refine.lua:11: function arguments expected near ':' [07/05/2014 21:27:04] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/refine.lua [07/05/2014 21:27:04] data/npc/scripts/refine.lua:11...
  20. D

    +HP in items.xml?

    would it be possible to make a script that when I use a specific item on a ... weapon for example ... it adds this attribute to the owner's weapon? kind of like a cheap enchant in tfs 0.3.6 v8.2
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