Hey, I am using 64bit version of 2.14 Mystic Spirit(compiled Aug 27) and encounter quite big problem. After my character on account of type = 5 attacks monster server freezes. It cuts out connection with client, but does not report logging off character. TFS servers start to rapidly leak memory up(it loads 30-50mb of data per sec into ram). Other characters also lose connection. However character can move up to 1 tile before freeze-wait until kick.
This does happen on both GUI and Console version of server. I am using Acer Aspire 7750G with windows 7(I can check soon if similar thing does happen in linux), and use Uniserv(I setted up everything following this guide) and Znote AAC(so it did some changes in db but i doubt they could do anything like this).
This does happen on both GUI and Console version of server. I am using Acer Aspire 7750G with windows 7(I can check soon if similar thing does happen in linux), and use Uniserv(I setted up everything following this guide) and Znote AAC(so it did some changes in db but i doubt they could do anything like this).