Tha_Legend
Member
- Joined
- Jul 11, 2008
- Messages
- 43
- Reaction score
- 11
-double post-
Could you post the crash report on something like pastebin so I can read it?
I tried to go look at the crash report but it doesn't actually make a crash report. It tells you that it makes one, but there isn't one that I can find. :x
So another day, another layer of hot dogs to bring.
- Increasing your deposit box doesn't work at certain intervals, that or it just suits itself and sometimes bugs out, eg I paid the first 3 times & it upgraded by box to 1500, but then when I purchased to upgrade it to 2000 & 2500, it got stuck & stayed at 1500, then I upgraded it 2 more times & it decided to bounce upto 2500, now it's stuck again after 2 upgrades at 2500
14:52 Muzir: Your depot has been upgraded to now hold 3500 capacity.
Added 157.00 weight to depot. Current/Max: 1281.00/2500.0000
- Upgrading the cooldown of a spell at the spellforge makes literally no sense, I think you meant to decrease it but I just increased the cooldown of my Haste spell from 13 seconds to 16.
- Because of how you've made upgrading, upgrading an items highest value is the smartest route to take because everything that's upgradable works off of percentages, therfore 2handed weapons & spells that do damage into the 100-200s will become significantly stronger than any 1 handed weapon as their base value is normally below the 100s. The highest increase rate "Expert Forge" increases the stat by 20%, that's huge on an item with a base value of over 200, that's an increase of 40 damage(Yes I did notice the MinDamage decreases if you increase MaxDamage & vice versa), that means increasing a 1 handed weapon with a base damage of 80 only gives a bump of 16 damage.
With that said, it works the same with gear, people will choose a main stat preferably Health/Mana because the values for those are normally found in the 200+ range, low stats like speed-defence-armor will not be upgraded as the actual viability of increasing Mana & Health outways the small increases to the other stats.
- Ace & I were in the Royal Door, with the puzzle & a Gargoyle Hammer spawned ontop of us, I think it deleted the puzzle, as both disapeared.
- We stole items & sold them back to general store (I think this is known).
- Wtf does a sturdy key do in comparison to the other keys.
- My haste spellbook sometimes fails to apply the Haste Buff.
- Can you redo the randomization on the new characters, so I can check out other cool stuff- I recently looted a shield & that shit makes playing melee so much more viable, it's cool even on a mage.
Example of the item changes
Old
~Arm[11]~
~maxHP[392]~
New - Increasing Health Once & Arm Once, the increase in armor gave me 1 point, where as the increase in health just seems worth more.
~Arm[12]~
~maxHP[418]~
Though, without knowing what benefits Defence & Armor actually give (even 1 point), there's no way I can truely tell if the 1 Armor, is worth more than the 20 Health. Just having that extra 1 - 2 Armor, = a greater benefit than having the 20-40 hp.
Yea, the way the client runs everything is kind of self-contained, you won't be able to send us a crash report.
Can you let me know the following things:
- What version of Windows are you using? (Windows XP, Windows 7, Windows 8.1, Windows 10)
- Are you using 32 or 64 bit version of Windows?
- Are you able to open the Otclient for other servers? Or have you played any other servers using OTClient?
Windows 7
64 bit
Yeah I've never had a problem before with any others servers.
See if you can download and run Medivia's client.
https://medivia.online/download
They also use OTClient.
If you can run this, that means the problem is with how I package my OTClient, and I'll try to find a fix for you.
I downloaded the medivia client and opened it and it worked.
Patience is key.
Patience is key.
Patience is key.
Haha, Still a work in progress. Right now I am working on the NPCs.
Designing a new and complex NPC system from the ground up is almost complete and is going to allow for a lot of interesting and fun gameplay.
When do we get to play again
Server is not online. He's still working on it.Is this still working? i keep on getting this error, "unable to load 'corelib' module