Ochman
Veteran OT User
- Joined
- Feb 27, 2016
- Messages
- 350
- Solutions
- 5
- Reaction score
- 251
Hello,
I'm coding more and more custom content, and this one gives me a trouble.
How do I know if any different quest/talkaction/whatever uses storageID I'm about to use?
I do not mean how to check if player has storageID. This I know.
I'm asking what's your suggestion on how to prevent overwriting storage ID by the different quest etc. If I can use it freely, or if I should change my storageID number.
Also,
I came to a "max" storageID which is 65535 in my scenario.
I can extend that. But would it be safe to do? I couldn't find any disturbing dependencies, but I'd rather ask than change it freely.
I'm coding more and more custom content, and this one gives me a trouble.
How do I know if any different quest/talkaction/whatever uses storageID I'm about to use?
I do not mean how to check if player has storageID. This I know.
I'm asking what's your suggestion on how to prevent overwriting storage ID by the different quest etc. If I can use it freely, or if I should change my storageID number.
Also,
I came to a "max" storageID which is 65535 in my scenario.
I can extend that. But would it be safe to do? I couldn't find any disturbing dependencies, but I'd rather ask than change it freely.