overdriven
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- Mar 10, 2020
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I'm running TFS 1.4 and want to switch from default forgotten map to some other map for same protocol (10.98).
For the sake of understanding how it works it doesn't matter which map do I switch to, but let's say I have only the .otbm file of the new map. In example first map for 10.98 I've found.
Now what do you normally do except replacing the .otbm map file in world/forgotten.odbm in order to run this new map on server?
When I try to run TFS only after swaping the map file it throws an error:
TFS doesn't print anything to logs, so it's hard to deduct what should I fix.
Should I generate new items.otb from RME somehow? Am I missing something else?
I assume spawns, NPCs, cities in DB.
For the sake of understanding how it works it doesn't matter which map do I switch to, but let's say I have only the .otbm file of the new map. In example first map for 10.98 I've found.
Now what do you normally do except replacing the .otbm map file in world/forgotten.odbm in order to run this new map on server?
When I try to run TFS only after swaping the map file it throws an error:
So I check items/items.otb but it's a binary file, so no way to edit it.[Warning - IOMap::loadMap] This map needs an updated items.otb.
[Fatal - Map::loadMap] [x:943, y:949, z:7] Failed to create item.Map size: 2048x2048.
TFS doesn't print anything to logs, so it's hard to deduct what should I fix.
Should I generate new items.otb from RME somehow? Am I missing something else?
I assume spawns, NPCs, cities in DB.