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New PVP-Enforced system?

Should we change the PVP-Enforced system?


  • Total voters
    132

Vanderlay

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So i was thinking of changing the PvP-Enforced system.
This is what we will change if the poll gets enough 'Yes' votes:

Exp from killing players:
You will now only receive exp when killing players if the player you kill is 10% above your own level.

Blessings will no longer exist.
 
Noo to the exp thing !!

There should be moore exp when killing players !!

Sorry for caps !!!
 
I think there should be more Exp either with monsters or players,
If your going to take away blessings take away skulls.

Regards,
Lopes
 
Oh yea im 365 when i die i lose about 15milion exp with bless and i have 10x exprate in monsters , without bless i wont lose 3 lvls i lose like 11 -.- yes blessings!
 
The system in use now is working pretty good, I vote no. If you shall fix something than its getting rid of the combo users.
 
By deleting the blessings, deleting the skull system you would do a great thing for this server. However, I do think all these noobs around here will vote for 'No' once again because they're chicken shits.

Also, the pvp-enfo would be best like real tibia's pvp enforced.
Which means: if the player you kill is your level or higher, or 10% below your lvl. (eg. a lv 50 kills a lv 45, he would get exp, but for a lv 44 he wouldnt)
 
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